0876456a22
Further GUI Editor improvements
76 lines
2.2 KiB
C++
76 lines
2.2 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#if !defined(AFX_SCHEME_BANK_DLG_H__C3639E36_1266_4D32_9CC3_5B9E3CD79F93__INCLUDED_)
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#define AFX_SCHEME_BANK_DLG_H__C3639E36_1266_4D32_9CC3_5B9E3CD79F93__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif
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namespace NL3D
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{
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class CPSAttribMakerBase;
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}
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class CSchemeBankDlg : public CDialog
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{
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// Construction
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public:
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CSchemeBankDlg(const std::string &type, CWnd* pParent = NULL); // standard constructor
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// get the scheme that has been selected, or NULL if none
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NL3D::CPSAttribMakerBase *getSelectedScheme() { return _CurrScheme; }
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void buildList();
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// Dialog Data
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//{{AFX_DATA(CSchemeBankDlg)
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enum { IDD = IDD_SCHEME_BANK_DLG };
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CListBox m_SchemeList;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CSchemeBankDlg)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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std::string _Type;
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NL3D::CPSAttribMakerBase *_CurrScheme;
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// Generated message map functions
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//{{AFX_MSG(CSchemeBankDlg)
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virtual BOOL OnInitDialog();
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afx_msg void OnSelchangeSchemeList();
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afx_msg void OnSaveBank();
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afx_msg void OnLoadBank();
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afx_msg void OnRemove();
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afx_msg void OnRename();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_SCHEME_BANK_DLG_H__C3639E36_1266_4D32_9CC3_5B9E3CD79F93__INCLUDED_)
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