khanat-opennel-code/code/ryzom/tools/leveldesign/mission_compiler_fe/mission_compiler_fe.h

65 lines
2.1 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// mission_compiler_fe.h : main header file for the MISSION_COMPILER_FE application
//
#if !defined(AFX_MISSION_COMPILER_FE_H__BBB671A5_D31E_43CD_879A_B901DED3C746__INCLUDED_)
#define AFX_MISSION_COMPILER_FE_H__BBB671A5_D31E_43CD_879A_B901DED3C746__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CMissionCompilerFeApp:
// See mission_compiler_fe.cpp for the implementation of this class
//
class CMissionCompilerFeApp : public CWinApp
{
public:
CMissionCompilerFeApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMissionCompilerFeApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CMissionCompilerFeApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MISSION_COMPILER_FE_H__BBB671A5_D31E_43CD_879A_B901DED3C746__INCLUDED_)