khanat-opennel-code/code/ryzom/tools/leveldesign/georges_convert/mold_elt_define.h

46 lines
1.5 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NLGEORGES_MOLD_ELT_DEFINE_H
#define NLGEORGES_MOLD_ELT_DEFINE_H
#include "mold_elt.h"
namespace NLOLDGEORGES
{
class CLoader;
class CMoldEltDefine : public CMoldElt
{
protected:
std::vector< std::pair< CStringEx, CMoldElt* > > vpair;
public:
CMoldEltDefine( CLoader* const _pl );
virtual ~CMoldEltDefine();
virtual CMoldElt* GetMold();
virtual void Load( const CStringEx _sxfilename );
virtual void Load( const CStringEx _sxfilename, const CStringEx _sxdate );
virtual CStringEx GetEltName( const unsigned int _index ) const;
virtual CMoldElt* GetEltPtr( const unsigned int _index ) const;
virtual unsigned int GetType() const;
};
} // NLGEORGES
#endif // NLGEORGES_MOLD_ELT_DEFINE_H