khanat-opennel-code/code/ryzom/tools/client/client_config/display_information_d3d_dlg.cpp

73 lines
2.6 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// display_information_d3d_dlg.cpp : implementation file
//
#include "stdafx.h"
#include "client_config.h"
#include "display_information_d3d_dlg.h"
#include "display_dlg.h"
// ***************************************************************************
// CDisplayInformationD3DDlg dialog
// ***************************************************************************
CDisplayInformationD3DDlg::CDisplayInformationD3DDlg(CWnd* pParent /*=NULL*/)
: CBaseDialog(CDisplayInformationD3DDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CDisplayInformationD3DDlg)
//}}AFX_DATA_INIT
}
// ***************************************************************************
void CDisplayInformationD3DDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDisplayInformationD3DDlg)
DDX_Control(pDX, IDC_D3D_DRIVER_VERSION, DriverVersion);
DDX_Control(pDX, IDC_D3D_DRIVER, Driver);
DDX_Control(pDX, IDC_D3D_DESCRIPTION, Description);
//}}AFX_DATA_MAP
}
// ***************************************************************************
BEGIN_MESSAGE_MAP(CDisplayInformationD3DDlg, CDialog)
//{{AFX_MSG_MAP(CDisplayInformationD3DDlg)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// ***************************************************************************
// CDisplayInformationD3DDlg message handlers
// ***************************************************************************
BOOL CDisplayInformationD3DDlg::OnInitDialog()
{
CDialog::OnInitDialog();
Description.SetWindowText (D3DDescription.c_str ());
Driver.SetWindowText (D3DDriver.c_str ());
DriverVersion.SetWindowText (D3DDriverVersion.c_str ());
UpdateData (TRUE);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
// ***************************************************************************