khanat-opennel-code/code/ryzom/tools/leveldesign/georges_plugin_sound/PagePosition.cpp

134 lines
3.8 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// PagePosition.cpp : implementation file
//
#include "std_sound_plugin.h"
#include "georges_plugin_sound.h"
#include "listener_view.h"
#include "sound_dialog.h"
#include "nel/georges/u_form_elm.h"
#include "sound_document_plugin.h"
#include "nel/sound/u_audio_mixer.h"
#include "nel/sound/sound.h"
#include "nel/sound/simple_sound.h"
#include "PagePosition.h"
using namespace std;
/////////////////////////////////////////////////////////////////////////////
// CPagePosition property page
#undef new
IMPLEMENT_DYNCREATE(CPagePosition, CPageBase)
#define new NL_NEW
CPagePosition::CPagePosition(NLGEORGES::CSoundDialog *soundDialog) : CPageBase(soundDialog, CPagePosition::IDD)
{
AFX_MANAGE_STATE(AfxGetStaticModuleState());
//{{AFX_DATA_INIT(CPagePosition)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
CPagePosition::~CPagePosition()
{
}
void CPagePosition::DoDataExchange(CDataExchange* pDX)
{
CPropertyPage::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CPagePosition)
DDX_Control(pDX, IDC_PSEUDO_PICTURE, _Picture);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CPagePosition, CPropertyPage)
//{{AFX_MSG_MAP(CPagePosition)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CPagePosition message handlers
BOOL CPagePosition::OnInitDialog()
{
CPropertyPage::OnInitDialog();
// TODO: Add extra initialization here
// insert the listener position view inside the pseudo picture control.
WINDOWPLACEMENT place;
_Picture.GetWindowPlacement(&place);
#undef new
_ListenerView = new NLGEORGES::CListenerView();
#define new NL_NEW
_ListenerView->init(SoundDialog->getSoundPlugin(), CRect(place.rcNormalPosition), this);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CPagePosition::onDocChanged()
{
/* // the document have been modified, update the dialog
NLGEORGES::IEditDocument *pdoc = SoundDialog->getSoundPlugin()->getActiveDocument();
*/
bool valid = false;
/*
if (pdoc != NULL)
{
string type, dfnName;
pdoc->getForm()->getRootNode().getDfnName(dfnName);
if (dfnName == "sound.dfn")
{
*/ NLSOUND::CSound *sound = SoundDialog->getSoundPlugin()->getSound();
if (sound != 0)
{
// the sound is available !
float minDist = 1.0f;
_ListenerView->setAngles(uint32(180 * sound->getConeInnerAngle() / NLMISC::Pi), uint32(180 * sound->getConeOuterAngle() / NLMISC::Pi));
if (sound->getSoundType() == NLSOUND::CSound::SOUND_SIMPLE)
{
_ListenerView->setAlpha(static_cast<NLSOUND::CSimpleSound*>(sound)->getAlpha());
_ListenerView->setShowAlpha(true);
minDist = static_cast<NLSOUND::CSimpleSound*>(sound)->getMinDistance();
}
else
_ListenerView->setShowAlpha(false);
_ListenerView->setMinMaxDistances(minDist, sound->getMaxDistance());
_ListenerView->setActive(true);
valid = true;
}
/* }
}
*/
if (!valid)
{
// not a sound file
_ListenerView->setActive(false);
}
}