khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/event_type/bot_target_killed.html
2010-05-06 02:08:41 +02:00

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bot_target_killed
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Triggered each time the target of a bot is killed.<br>
You can use a <b>say</b> action under this event that will automaticaly
speak with the bot that started to fight.<br>
TIPS : you can use a <b>random_select</b> with some <b>say</b> actions to
have a more rich vocabulary.
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