211 lines
4.8 KiB
C++
211 lines
4.8 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
/*
|
|
* Layer 4 and Service example, front-end server.
|
|
*
|
|
* To run this program, ensure there is a file "frontend_service.cfg"
|
|
* containing the location of the naming service (NSHost, NSPort)
|
|
* in the working directory.
|
|
* The NeL naming_service, time_service, login_service, welcome_service must be running.
|
|
*/
|
|
|
|
|
|
// We're using the NeL Service framework and layer 5.
|
|
#include "nel/misc/config_file.h"
|
|
#include "nel/misc/bit_mem_stream.h"
|
|
|
|
#include "nel/net/callback_server.h"
|
|
#include "nel/net/service.h"
|
|
#include "nel/net/login_server.h"
|
|
|
|
#ifdef NL_OS_WINDOWS
|
|
# define NOMINMAX
|
|
# include <windows.h>
|
|
#endif // NL_OS_WINDOWS
|
|
|
|
using namespace std;
|
|
using namespace NLNET;
|
|
using namespace NLMISC;
|
|
|
|
#ifndef NL_LS_CFG
|
|
#define NL_LS_CFG ""
|
|
#endif // NL_LS_CFG
|
|
|
|
//#define USE_UDP
|
|
#undef USE_UDP
|
|
|
|
|
|
#ifndef USE_UDP
|
|
|
|
//
|
|
// TCP server mode
|
|
//
|
|
|
|
/*
|
|
* Connection callback for a client
|
|
*/
|
|
void onConnectionClient (TSockId from, const CLoginCookie &cookie)
|
|
{
|
|
nlinfo ("The client with uniq Id %d is connected", cookie.getUserId ());
|
|
|
|
// store the user id in appId
|
|
from->setAppId (cookie.getUserId ());
|
|
}
|
|
|
|
|
|
/*
|
|
* Disconnection callback for a client
|
|
*/
|
|
void onDisconnectClient (TSockId from, void *arg)
|
|
{
|
|
nlinfo ("A client with uniq Id %d has disconnected", from->appId ());
|
|
|
|
// tell the login system that this client is disconnected
|
|
CLoginServer::clientDisconnected ((uint32) from->appId ());
|
|
}
|
|
|
|
/*
|
|
* CFrontEndService, based on IService
|
|
*/
|
|
class CFrontEndService : public IService
|
|
{
|
|
private:
|
|
/// The server on which the clients connect
|
|
CCallbackServer _FServer;
|
|
|
|
public:
|
|
|
|
/*
|
|
* Initialization
|
|
*/
|
|
void init()
|
|
{
|
|
// connect the front end login system
|
|
uint16 fsPort = 37373;
|
|
try
|
|
{
|
|
fsPort = IService::ConfigFile.getVar("FSPort").asInt();
|
|
}
|
|
catch (const EUnknownVar&)
|
|
{
|
|
}
|
|
_FServer.init(fsPort);
|
|
CLoginServer::init (_FServer, onConnectionClient);
|
|
|
|
//
|
|
_FServer.setDisconnectionCallback(onDisconnectClient, NULL);
|
|
}
|
|
|
|
bool update()
|
|
{
|
|
_FServer.update();
|
|
return true;
|
|
}
|
|
};
|
|
|
|
#else // USE_UDP
|
|
|
|
//
|
|
// UDP server mode
|
|
//
|
|
|
|
#include "nel/net/udp_sock.h"
|
|
|
|
/*
|
|
* CFrontEndService, based on IService
|
|
*/
|
|
class CFrontEndService : public IService
|
|
{
|
|
private:
|
|
/// The server on which the clients connect
|
|
CUdpSock *_FServer;
|
|
|
|
public:
|
|
|
|
/*
|
|
* Initialization
|
|
*/
|
|
void init()
|
|
{
|
|
// connect the front end login system
|
|
uint16 fesPort = 37373;
|
|
try
|
|
{
|
|
fesPort = IService5::ConfigFile.getVar("FESPort").asInt();
|
|
}
|
|
catch (const EUnknownVar&)
|
|
{
|
|
}
|
|
|
|
// Socket
|
|
_FServer = new CUdpSock( false );
|
|
nlassert( _FServer );
|
|
|
|
// Test of multihomed host
|
|
vector<CInetAddress> addrlist;
|
|
addrlist = CInetAddress::localAddresses();
|
|
vector<CInetAddress>::iterator ivi;
|
|
for ( ivi=addrlist.begin(); ivi!=addrlist.end(); ++ivi )
|
|
{
|
|
nlinfo( "%s", (*ivi).asIPString().c_str() );
|
|
}
|
|
addrlist[0].setPort( fesPort );
|
|
_FServer->bind( addrlist[0] );
|
|
|
|
CLoginServer::init (*_FServer, NULL);
|
|
}
|
|
|
|
bool update()
|
|
{
|
|
uint8 buf[64000];
|
|
uint len;
|
|
CInetAddress addr;
|
|
|
|
while (_FServer->dataAvailable ())
|
|
{
|
|
len = 64000;
|
|
_FServer->receivedFrom (buf, len, addr);
|
|
|
|
CBitMemStream msgin (true);
|
|
msgin.clear ();
|
|
memcpy (msgin.bufferToFill (len), &buf[0], len);
|
|
|
|
CLoginCookie lc;
|
|
msgin.serial (lc);
|
|
|
|
nlinfo ("Receive the cookie %s from %s", lc.toString ().c_str(), addr.asString ().c_str());
|
|
|
|
string res = CLoginServer::isValidCookie (lc);
|
|
|
|
// send the result
|
|
CBitMemStream msgout;
|
|
msgout.serial (res);
|
|
uint32 l = msgout.length ();
|
|
_FServer->sendTo (msgout.buffer (), l, addr);
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
#endif // USE_UDP
|
|
|
|
/*
|
|
* Declare a service with the class CFrontEndService, the names "FS" (short) and "frontend_service" (long).
|
|
* The port is dynamically find and there's no callback array.
|
|
*/
|
|
NLNET_SERVICE_MAIN (CFrontEndService, "FS", "frontend_service", 0, EmptyCallbackArray, NL_LS_CFG, "")
|