44 lines
1.3 KiB
C++
44 lines
1.3 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "character_summary.h"
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void CCharacterSummary::serial(class NLMISC::IStream &f) throw (NLMISC::EStream)
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{
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f.serialVersion(0);
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f.serial (Mainland);
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f.serial (Name);
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f.serialEnum (People);
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f.serial (Location);
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f.serial (VisualPropA);
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f.serial (VisualPropB);
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f.serial (VisualPropC);
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f.serial (SheetId);
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f.serialEnum (Title);
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f.serial (CharacterSlot);
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f.serial (InRingSession);
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f.serial (HasEditSession);
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static volatile bool serialNB = true; // TMP TMP, for test
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if (serialNB)
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{
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f.serial (InNewbieland);
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}
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}
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