khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/Game_elem
2012-04-09 17:50:54 +02:00
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Building Branched: #100 #167 #168 #794 #795 sound_dev 2012-04-09 17:50:54 +02:00
CreatePerso Branched: #100 #167 #168 #794 #795 sound_dev 2012-04-09 17:50:54 +02:00
Creature Branched: #100 #167 #168 #794 #795 sound_dev 2012-04-09 17:50:54 +02:00
Deposit/parent Branched: #100 #167 #168 #794 #795 sound_dev 2012-04-09 17:50:54 +02:00
items/armor Branched: #100 #167 #168 #794 #795 sound_dev 2012-04-09 17:50:54 +02:00
Loot/Loot_Creature Branched: #100 #167 #168 #794 #795 sound_dev 2012-04-09 17:50:54 +02:00
LootTables Branched: #100 #167 #168 #794 #795 sound_dev 2012-04-09 17:50:54 +02:00
mission Branched: #100 #167 #168 #794 #795 sound_dev 2012-04-09 17:50:54 +02:00
Pacts Branched: #100 #167 #168 #794 #795 sound_dev 2012-04-09 17:50:54 +02:00
Plant Branched: #100 #167 #168 #794 #795 sound_dev 2012-04-09 17:50:54 +02:00
weather Branched: #100 #167 #168 #794 #795 sound_dev 2012-04-09 17:50:54 +02:00
localisation.localisation_table Branched: #100 #167 #168 #794 #795 sound_dev 2012-04-09 17:50:54 +02:00
sheet_id.bin Branched: #100 #167 #168 #794 #795 sound_dev 2012-04-09 17:50:54 +02:00