khanat-opennel-code/code/nel
2016-02-13 23:33:27 +01:00
..
doc Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
include Changed: Remember startup path (the initial current directory) 2016-02-13 23:29:00 +01:00
resources
samples Changed: Removed libxml2 dependencies from other targets 2016-01-27 12:56:16 +01:00
src Fixed: All files and directories names are using 8-bits locale at the moment, so don't mix with UTF-8 under Windows (we could improve that later but it'll need a lot of changes, especially for all fopen calls) 2016-02-13 23:33:27 +01:00
tools Fixed: Don't try to convert next meshes if an error occurs 2016-02-13 13:58:21 +01:00
AUTHORS initial version 2010-05-06 02:08:41 +02:00
ChangeLog
CMakeLists.txt Fixed: Compile crash_report and ryzom_configuration if WITH_RYZOM_CLIENT is set 2015-12-13 13:06:23 +01:00
COPYING
INSTALL
nel-config.in Changed: Typo fixes (thanks to Vagrant!) 2013-02-08 13:17:44 +01:00
NEWS
README

Introduction
------------

NeL is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The NeL library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

NeL is currently developped and tested under GNU/Linux and Windows
environments. 


License
-------

NeL is a Free Software project under the GNU Affero General Public License,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please check the dev.ryzom.com for more information