187 lines
5.9 KiB
C++
187 lines
5.9 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef R2_CONFIG_VAR_H
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#define R2_CONFIG_VAR_H
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#include "nel/gui/lua_object.h"
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#include "editor.h"
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namespace R2
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{
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// base class for he config file variables
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class CConfigVarBase
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{
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public:
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CConfigVarBase(const char *varName);
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protected:
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mutable uint32 _TimeStamp; // If this date is not the same than the config file date, then we know the
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// value should be updated (so, more a counter than a timestamp, actually)
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std::string _VarName;
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private:
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// not copyable
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CConfigVarBase(const CConfigVarBase &/* other */) { nlassert(0); }
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CConfigVarBase &operator = (const CConfigVarBase &/* other */) { nlassert(0); return *this; }
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public:
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static uint32 &getConfigFileTimeStamp();
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};
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/** Quick access to variables defined inside r2_config.lua.
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*
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* Variables are updated when the editor is reseted.
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* They are usually created at global scope.
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*
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* Example :
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*
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* CConfigVarRGBA CV_CreatureDefaultColor("CreatureDefaultColor", CRGBA(255, 255, 255, 0))); // r2_config.lua may contains a 'CreatureDefaultColor' config value
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*
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* creature.setColor(CV_CreatureDefaultColor.get());
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*
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*/
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template <class T>
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class CConfigVar : public CConfigVarBase
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{
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public:
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CConfigVar(const char *varName, const T &defaultValue = T()) : CConfigVarBase(varName), _Default(defaultValue) {}
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CConfigVar(const CConfigVar &other) : CConfigVarBase(other._VarName.c_str()), _Value(other._Value), _Default(other._Default) {}
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const T &get() const;
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private:
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mutable T _Value;
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const T _Default;
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};
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// forward declarations for specialisations
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std::string getConfigVarTypename(const float &dummy);
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bool getConfigVarValue(CLuaObject &luaValue, float &dest);
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std::string getConfigVarTypename(const double &dummy);
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bool getConfigVarValue(CLuaObject &luaValue, double &dest);
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std::string getConfigVarTypename(const sint32 &dummy);
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bool getConfigVarValue(CLuaObject &luaValue, sint32 &dest);
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std::string getConfigVarTypename(const std::string &dummy);
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bool getConfigVarValue(CLuaObject &luaValue, std::string &dest);
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std::string getConfigVarTypename(const NLMISC::CRGBA &dummy);
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bool getConfigVarValue(CLuaObject &luaValue, NLMISC::CRGBA &dest);
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template <class T> const T &CConfigVar<T>::get() const
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{
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// Relies on R2 'getConfigVarValue' and 'getConfigVarTypename' functions specialization to retrieve the value (see below)
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if (_TimeStamp != CConfigVarBase::getConfigFileTimeStamp())
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{
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const CLuaObject &config = getEditor().getConfig();
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if (config.isNil())
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{
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nlwarning("Trying to access the config file value '%s' of type '%s' from r2_config.lua, but the file hasn't been parsed yet, or its parsing failed, using default value.", _VarName.c_str(), getConfigVarTypename(_Default).c_str());
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_Value = _Default;
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}
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else
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{
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CLuaObject luaValue = config[_VarName];
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if (!getConfigVarValue(luaValue, _Value))
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{
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nlwarning("Can't retrieve value of R2 config var '%s', of type '%s', using default value", _VarName.c_str(), getConfigVarTypename(_Default).c_str());
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_Value = _Default;
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}
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}
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_TimeStamp = CConfigVarBase::getConfigFileTimeStamp();
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}
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return _Value;
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};
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//////////////////////
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// Specialisations //
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//////////////////////
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//------------------------------------------------------------------------------------------------
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// Float
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inline std::string getConfigVarTypename(const float &/* dummy */) { return "float"; }
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inline bool getConfigVarValue(CLuaObject &luaValue, float &dest)
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{
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if (luaValue.isNumber())
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{
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dest = (float) luaValue.toNumber();
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return true;
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}
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return false;
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}
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typedef CConfigVar<float> CConfigVarFloat;
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//------------------------------------------------------------------------------------------------
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// Double
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inline std::string getConfigVarTypename(const double &/* dummy */) { return "float"; }
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inline bool getConfigVarValue(CLuaObject &luaValue, double &dest)
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{
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if (luaValue.isNumber())
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{
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dest = luaValue.toNumber();
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return true;
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}
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return false;
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}
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typedef CConfigVar<double> CConfigVarDouble;
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//------------------------------------------------------------------------------------------------
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// sint32
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inline std::string getConfigVarTypename(const sint32 &/* dummy */) { return "sint32"; }
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inline bool getConfigVarValue(CLuaObject &luaValue, sint32 &dest)
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{
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if (luaValue.isInteger())
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{
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dest = (sint32) luaValue.toInteger();
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return true;
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}
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return false;
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}
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typedef CConfigVar<sint32> CConfigVarSInt32;
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//------------------------------------------------------------------------------------------------
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// String
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inline std::string getConfigVarTypename(const std::string &/* dummy */) { return "string"; }
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inline bool getConfigVarValue(CLuaObject &luaValue, std::string &dest)
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{
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if (luaValue.isString())
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{
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dest = luaValue.toString();
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return true;
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}
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return false;
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}
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typedef CConfigVar<std::string> CConfigVarString;
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//------------------------------------------------------------------------------------------------
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// RGBA
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inline std::string getConfigVarTypename(const NLMISC::CRGBA &/* dummy */) { return "rgba"; }
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inline bool getConfigVarValue(CLuaObject &luaValue, NLMISC::CRGBA &dest)
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{
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if (luaValue.isRGBA())
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{
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dest = luaValue.toRGBA();
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return true;
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}
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return false;
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}
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typedef CConfigVar<NLMISC::CRGBA> CConfigVarRGBA;
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} // R2
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#endif
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