191 lines
4.7 KiB
C++
191 lines
4.7 KiB
C++
#include "stdpch.h"
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#include "login_patch.h"
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#include "client_cfg.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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using namespace NLMISC;
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using namespace std;
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// stuff which is defined as extern in other .cpp files
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void quitCrashReport()
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{
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}
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/// domain server version for patch
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string R2ServerVersion;
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/// name of the version (used to alias many version under the same name),
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/// the value is used to get the release not if not empty
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string VersionName;
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string LoginLogin, LoginPassword;
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uint32 LoginShardId = 0xFFFFFFFF;
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// stuff which is defined in other .cpp files
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extern void tmpFlagRemovedPatchCategories(NLMISC::CConfigFile &cf);
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int main(int argc, char *argv[])
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{
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// init the Nel context
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CApplicationContext *appContext = new CApplicationContext;
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createDebug();
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// disable log display on stdout
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INelContext::getInstance().getDebugLog()->removeDisplayer("DEFAULT_SD");
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INelContext::getInstance().getInfoLog()->removeDisplayer("DEFAULT_SD");
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INelContext::getInstance().getWarningLog()->removeDisplayer("DEFAULT_SD");
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// if client_default.cfg is not in current directory, use application default directory
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if (!CFile::isExists("client_default.cfg"))
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{
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std::string currentPath = CFile::getApplicationDirectory("Ryzom");
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if (!CFile::isExists(currentPath)) CFile::createDirectory(currentPath);
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CPath::setCurrentPath(currentPath);
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}
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ClientCfg.init("client.cfg");
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std::string dataPath = "./data/";
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std::string rootPath = "./";
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if (!ClientCfg.DataPath.empty())
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{
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dataPath = CPath::standardizePath(ClientCfg.DataPath[0]);
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string::size_type pos = dataPath.rfind('/', dataPath.length()-2);
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if (pos != string::npos)
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rootPath = dataPath.substr(0, pos+1);
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}
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// add .bnp containing translations
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CPath::addSearchBigFile(dataPath + "gamedev.bnp", true, false);
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// load translation
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CI18N::load(ClientCfg.LanguageCode);
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#ifdef NL_OS_UNIX
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// don't use cfg, exe and dll from Windows version
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CConfigFile::CVar var;
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var.Type = CConfigFile::CVar::T_STRING;
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std::vector<std::string> cats;
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cats.push_back("main_exedll");
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cats.push_back("main_cfg");
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var.setAsString(cats);
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ClientCfg.ConfigFile.insertVar("RemovePatchCategories", var);
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// add categories to remove
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tmpFlagRemovedPatchCategories(ClientCfg.ConfigFile);
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#endif
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// initialize patch manager and set the ryzom full path, before it's used
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CPatchManager *pPM = CPatchManager::getInstance();
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pPM->setClientRootPath(rootPath);
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vector<string> patchURLs;
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pPM->init(patchURLs, ClientCfg.PatchServer, ClientCfg.PatchVersion);
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pPM->startCheckThread(true /* include background patchs */);
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ucstring state;
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vector<ucstring> log;
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bool res = false;
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bool finished = false;
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while (!finished)
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{
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nlSleep(100);
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finished = pPM->isCheckThreadEnded(res);
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if (pPM->getThreadState(state, log))
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{
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for(uint i = 0; i < log.size(); ++i)
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{
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printf("%s\n", log[i].toUtf8().c_str());
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}
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}
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if (!res)
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{
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ucstring errMsg = CI18N::get("uiErrChecking");
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if (!pPM->getLastErrorMessage().empty())
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{
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ucstring errMsg = pPM->getLastErrorMessage();
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printf("Error: %s\n", errMsg.toUtf8().c_str());
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}
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}
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}
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CPatchManager::SPatchInfo InfoOnPatch;
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// Check is good now ask the player if he wants to apply the patch
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pPM->getInfoToDisp(InfoOnPatch);
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uint AvailablePatchs = InfoOnPatch.getAvailablePatchsBitfield();
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// Get the list of optional categories to patch
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vector<string> vCategories;
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for(uint i = 0; i < InfoOnPatch.OptCat.size(); i++)
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{
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// Ok for the moment all optional categories must be patched even if the player
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// does not want it. Because we cant detect that a continent have to be patched ingame.
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vCategories.push_back(InfoOnPatch.OptCat[i].Name);
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}
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pPM->startPatchThread(vCategories, true);
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res = false;
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finished = false;
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while (!finished)
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{
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nlSleep(100);
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finished = pPM->isPatchThreadEnded(res);
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if (pPM->getThreadState(state, log))
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{
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printf("%s\n", state.toUtf8().c_str());
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for(uint i = 0; i < log.size(); ++i)
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{
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printf("%s\n", log[i].toUtf8().c_str());
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}
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}
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if (!res)
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{
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ucstring errMsg = CI18N::get("uiErrChecking");
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if (!pPM->getLastErrorMessage().empty())
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{
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ucstring errMsg = pPM->getLastErrorMessage();
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printf("Error: %s\n", errMsg.toUtf8().c_str());
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}
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}
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}
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if (CPatchManager::getInstance()->mustLaunchBatFile())
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{
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// move downloaded files to final location
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pPM->createBatchFile(pPM->getDescFile(), false, false);
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CFile::createEmptyFile("show_eula");
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}
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/*
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// Start Scanning
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pPM->startScanDataThread();
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// request to stop the thread
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pPM->askForStopScanDataThread();
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*/
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delete appContext;
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return 0;
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}
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