70 lines
2.4 KiB
C++
70 lines
2.4 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
/////////////
|
|
// INCLUDE //
|
|
/////////////
|
|
#include "stdpch.h" // First include for pre-compiled headers.
|
|
|
|
#include "ryzom_entity_id.h"
|
|
|
|
// nel
|
|
#include "nel/misc/string_conversion.h"
|
|
|
|
using namespace std;
|
|
using namespace NLMISC;
|
|
|
|
namespace RYZOMID
|
|
{
|
|
NL_BEGIN_STRING_CONVERSION_TABLE (TTypeId)
|
|
NL_STRING_CONVERSION_TABLE_ENTRY(player)
|
|
NL_STRING_CONVERSION_TABLE_ENTRY(npc)
|
|
NL_STRING_CONVERSION_TABLE_ENTRY(creature)
|
|
NL_STRING_CONVERSION_TABLE_ENTRY(mount)
|
|
NL_STRING_CONVERSION_TABLE_ENTRY(pack_animal)
|
|
NL_STRING_CONVERSION_TABLE_ENTRY(flora)
|
|
NL_STRING_CONVERSION_TABLE_ENTRY(object)
|
|
NL_STRING_CONVERSION_TABLE_ENTRY(building)
|
|
NL_STRING_CONVERSION_TABLE_ENTRY(position)
|
|
NL_STRING_CONVERSION_TABLE_ENTRY(chatGroup)
|
|
NL_STRING_CONVERSION_TABLE_ENTRY(dynChatGroup)
|
|
NL_STRING_CONVERSION_TABLE_ENTRY(deposit)
|
|
NL_STRING_CONVERSION_TABLE_ENTRY(guild)
|
|
NL_STRING_CONVERSION_TABLE_ENTRY(civilisation)
|
|
NL_STRING_CONVERSION_TABLE_ENTRY(fame_memory)
|
|
NL_STRING_CONVERSION_TABLE_ENTRY(trigger)
|
|
NL_STRING_CONVERSION_TABLE_ENTRY(forageSource)
|
|
NL_STRING_CONVERSION_TABLE_ENTRY(fx_entity)
|
|
NL_END_STRING_CONVERSION_TABLE(TTypeId, TypeConversion, unknown)
|
|
|
|
//-----------------------------------------------
|
|
// toRespawnPointType :
|
|
//-----------------------------------------------
|
|
TTypeId fromString(const std::string &str)
|
|
{
|
|
return TypeConversion.fromString(str);
|
|
}
|
|
|
|
//-----------------------------------------------
|
|
// toString :
|
|
//-----------------------------------------------
|
|
const std::string& toString(TTypeId respawn_point_type)
|
|
{
|
|
return TypeConversion.toString(respawn_point_type);
|
|
}
|
|
};// namespace RYZOMID
|