70 lines
1.5 KiB
C++
70 lines
1.5 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RY_PACT_H
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#define RY_PACT_H
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/////////////
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// INCLUDE //
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/////////////
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#include "nel/misc/types_nl.h"
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#include <string>
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// Name space People in game share
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namespace GSPACT
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{
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// All different people
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enum EPactNature
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{
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Unknown = 0,
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Kamique,
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Caravane,
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NUM_PACT_NATURE = Caravane // 2
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};
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enum EPactType
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{
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Type1 = 0,
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Type2,
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Type3,
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Type4,
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Type5,
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Type6,
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UnknownType,
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NUM_PACT_TYPE = UnknownType // 6
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};
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/// Return a string according to the enum parameter
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const std::string& toString (EPactNature pactNature);
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/// Return a string according to the enum parameter
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const std::string& toString (EPactType pactType);
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};// namespace GSPACT
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#endif // RY_PACT_H
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/* End of pact.h */
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