676 lines
20 KiB
C++
676 lines
20 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "displayer_visual.h"
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// r2
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#include "instance.h"
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#include "editor.h"
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#include "tool_select_move.h"
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//
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#include "nel/misc/algo.h"
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#include "nel/misc/vector_2f.h"
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//
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#include "../time_client.h"
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#include "nel/gui/lua_ihm.h"
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#include "../global.h"
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//
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#include "../interface_v3/interface_manager.h"
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#include "../interface_v3/group_in_scene.h"
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//
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#include "r2_config.h"
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using namespace NLMISC;
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extern uint SkipFrame;
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namespace R2
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{
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// ***************************************************************
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CDisplayerVisual::CDisplayerVisual() : _DisplayFlags(FlagNone)
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{
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_BlinkStartDate = 0;
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_Pos.set(0, 0, 0);
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_WorldPos = _Pos;
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_IconInScene = NULL;
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_IconInSceneCreationFailed = false;
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_DisplayFlags = 0;
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_RotateInProgress = false;
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_MoveInProgress = false;
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// TODO nico : optim here : only one decal used at a time
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_LastCamDist = -100.f;
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_DisplayMode = DisplayModeVisible;
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_InheritDisplayMode = false; // filled at init by this displayer lua parameter
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_LastParentOk = false;
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_LastParent = NULL;
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}
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// ***************************************************************
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CDisplayerVisual::~CDisplayerVisual()
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{
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if (_IconInScene)
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{
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CWidgetManager::getInstance()->unMakeWindow(_IconInScene);
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if (_IconInScene->getParent())
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{
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_IconInScene->getParent()->delGroup(_IconInScene);
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}
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else
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{
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delete _IconInScene;
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}
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}
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}
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// ***************************************************************
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void CDisplayerVisual::setDisplayFlag(TDisplayFlags flag, bool on)
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{
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//H_AUTO(R2_CDisplayerVisual_setDisplayFlag)
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nlctassert(FlagCount <= 32);
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nlassert((uint) flag < FlagCount);
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setFlags(_DisplayFlags, 1 << flag, on);
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}
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// ***************************************************************
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bool CDisplayerVisual::getDisplayFlag(TDisplayFlags flag) const
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{
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//H_AUTO(R2_CDisplayerVisual_getDisplayFlag)
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nlctassert(FlagCount <= 32);
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nlassert((uint) flag < FlagCount);
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return (_DisplayFlags & (1 << flag)) != 0;
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}
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// ***************************************************************
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CDisplayerVisual *CDisplayerVisual::getParent()
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{
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if (_LastParentOk) return _LastParent;
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CDisplayerVisual *result = NULL;
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//H_AUTO(R2_CDisplayerVisual_getParent)
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CInstance *inst = getDisplayedInstance();
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nlassert(inst);
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CInstance *parentInstance = inst->getParent();
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if (parentInstance)
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{
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result = parentInstance->getDisplayerVisual();
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}
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_LastParent = result;
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_LastParentOk = true;
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return result;
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}
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// ***************************************************************
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const CDisplayerVisual *CDisplayerVisual::getParent() const
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{
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//H_AUTO(R2_CDisplayerVisual_getParent)
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return (const_cast<CDisplayerVisual *>(this))->getParent();
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/*CInstance *inst = getDisplayedInstance();
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nlassert(inst);
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CInstance *parentInstance = inst->getParent();
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if (parentInstance)
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{
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return parentInstance->getDisplayerVisual();
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}
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return NULL;*/
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}
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// ***************************************************************
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void CDisplayerVisual::onFocus(bool focused)
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{
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//H_AUTO(R2_CDisplayerVisual_onFocus)
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setDisplayFlag(FlagHasFocus, focused);
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}
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// ***************************************************************
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void CDisplayerVisual::onSelect(bool selected)
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{
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//H_AUTO(R2_CDisplayerVisual_onSelect)
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setDisplayFlag(FlagSelected, selected);
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}
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// ***************************************************************
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void CDisplayerVisual::onPostHrcMove()
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{
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//H_AUTO(R2_CDisplayerVisual_onPostHrcMove)
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_LastParentOk = false; // must update parent
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updateWorldPosRecurse();
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}
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// ***************************************************************
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void CDisplayerVisual::blink()
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{
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//H_AUTO(R2_CDisplayerVisual_blink)
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_BlinkStartDate = T1;
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}
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// ***************************************************************
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int CDisplayerVisual::luaBlink(CLuaState &ls)
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{
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//H_AUTO(R2_CDisplayerVisual_luaBlink)
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CLuaIHM::checkArgCount(ls, "luaBlink", 1);
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blink();
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return 0;
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}
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// ***************************************************************
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NLMISC::CRGBA CDisplayerVisual::getBlinkColor(NLMISC::CRGBA defaultColor, NLMISC::CRGBA blinkColor) const
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{
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//H_AUTO(R2_NLMISC_CRGBA )
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const uint NUM_BLINKS = 3;
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const uint BLINK_LENGTH_IN_MS = 100;
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sint64 blink = (T1 - _BlinkStartDate) / BLINK_LENGTH_IN_MS;
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if (blink > NUM_BLINKS) return defaultColor;
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return !(blink & 1) ? blinkColor : defaultColor;
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}
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// *********************************************************************************************************
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void CDisplayerVisual::onAttrModified(const std::string &attrName, sint32 /* attrIndex */)
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{
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//H_AUTO(R2_CDisplayerVisual_onAttrModified)
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if (attrName == "Position")
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{
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updatePos();
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}
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/*else if (attrName == "DisplayMode")
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{
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updateDisplayMode();
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uint numSons = getNumSons();
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for(uint k = 0; k < numSons; ++k)
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{
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CDisplayerVisual *dv = getSon(k);
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if (dv)
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{
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dv->onParentDisplayModeChanged();
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}
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}
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}*/
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}
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// *********************************************************************************************************
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/*void CDisplayerVisual::updateDisplayMode()
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{
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sint value = (sint) getNumber(&getProps(), "DisplayMode");
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if (value >= 0 && value < DisplayModeCount)
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{
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TDisplayMode newDisplayMode = (TDisplayMode) value;
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if (newDisplayMode != _DisplayMode)
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{
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//if (newDisplayMode == DisplayModeFrozen && getEditor().getSelectedInstance() == getDisplayedInstance())
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//{
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// getEditor().setSelectedInstance(NULL);
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//}
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//_DisplayMode = newDisplayMode;
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}
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}
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else
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{
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nlwarning("Trying to set an invalid display mode : %d", (int) _DisplayMode);
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}
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}*/
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// *********************************************************************************************************
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void CDisplayerVisual::updatePos()
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{
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//H_AUTO(R2_CDisplayerVisual_updatePos)
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updateLocalPos();
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updateWorldPosRecurse();
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}
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// *********************************************************************************************************
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void CDisplayerVisual::updateLocalPos()
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{
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//H_AUTO(R2_CDisplayerVisual_updateLocalPos)
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if (getProps().findAttr("Position"))
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{
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_Pos = getVector(getObject(&getProps(), "Position"));
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static volatile bool wantAssert = true;
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if (!isValidDouble(_Pos.x) || !isValidDouble(_Pos.y) ||!isValidDouble(_Pos.z))
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{
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// nlassert(!wantAssert);
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BOMB_IF(wantAssert,"'wantAssert' was triggered",_Pos.set(0, 0, 0));
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}
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}
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else
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{
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_Pos.set(0, 0, 0);
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}
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}
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// *********************************************************************************************************
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bool CDisplayerVisual::inheritPos() const
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{
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//H_AUTO(R2_CDisplayerVisual_inheritPos)
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return getNumber(&getProps(), "InheritPos") != 0;
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}
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// *********************************************************************************************************
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void CDisplayerVisual::updateWorldPos()
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{
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//H_AUTO(R2_CDisplayerVisual_updateWorldPos)
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CDisplayerVisual *parent = getParent();
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if (parent && inheritPos())
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{
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_WorldPos = parent->getWorldPos() + _Pos;
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}
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else
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{
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_WorldPos = _Pos;
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}
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static volatile bool wantAssert = true;
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if (!isValidDouble(_WorldPos.x) || !isValidDouble(_WorldPos.y) ||!isValidDouble(_WorldPos.z))
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{
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nlassert(!wantAssert);
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}
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updateValidPosFlag();
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}
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// *********************************************************************************************************
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void CDisplayerVisual::updateValidPosFlag()
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{
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//H_AUTO(R2_CDisplayerVisual_updateValidPosFlag)
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// if I'm not a compound object, update my 'BadPos' flag
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if (!isCompound())
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{
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// If I'm outside of current map then don't display the flag
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CScenarioEntryPoints::CCompleteIsland *islandDesc = getEditor().getIslandCollision().getCurrIslandDesc();
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if (islandDesc)
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{
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if ((sint32) _WorldPos.x < islandDesc->XMin ||
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(sint32) _WorldPos.x > islandDesc->XMax ||
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(sint32) _WorldPos.y < islandDesc->YMin ||
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(sint32) _WorldPos.y > islandDesc->YMax)
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{
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setDisplayFlag(FlagBadPos, false);
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return;
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}
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}
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setDisplayFlag(FlagBadPos, !getEditor().getIslandCollision().isValidPos(NLMISC::CVector(_WorldPos)));
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}
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}
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// *********************************************************************************************************
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void CDisplayerVisual::updateWorldPosRecurse()
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{
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//H_AUTO(R2_CDisplayerVisual_updateWorldPosRecurse)
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struct CWorldPosUpdater : public IInstanceVisitor
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{
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virtual void visit(CInstance &inst)
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{
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if (inst.getDisplayerVisual())
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{
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inst.getDisplayerVisual()->updateWorldPos();
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}
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}
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};
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nlassert(getDisplayedInstance());
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CWorldPosUpdater worldPosUpdater;
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getDisplayedInstance()->visit(worldPosUpdater);
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}
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// *********************************************************************************************************
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void CDisplayerVisual::onPostCreate()
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{
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//H_AUTO(R2_CDisplayerVisual_onPostCreate)
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_LastParentOk = false;
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updateLocalPos();
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updateWorldPos(); // do not recurse here because sons pos have not been initialized yet
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//updateDisplayMode();
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if (isActiveInCurrentAct())
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{
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if (!getActive())
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{
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setActive(true);
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}
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}
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}
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// *********************************************************************************************************
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void CDisplayerVisual::onErase()
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{
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//H_AUTO(R2_CDisplayerVisual_onErase)
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if (getActive())
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{
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setActive(false);
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}
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}
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// *********************************************************************************************************
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void CDisplayerVisual::onPreActChanged()
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{
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//H_AUTO(R2_CDisplayerVisual_onPreActChanged)
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updatePos();
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if (!isActiveInCurrentAct())
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{
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if (getActive())
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{
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setActive(false);
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}
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}
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}
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// *********************************************************************************************************
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void CDisplayerVisual::onActChanged()
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{
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//H_AUTO(R2_CDisplayerVisual_onActChanged)
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updatePos();
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if (isActiveInCurrentAct())
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{
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if (!getActive())
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{
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setActive(true);
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}
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}
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}
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// *********************************************************************************************************
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void CDisplayerVisual::onContinentChanged()
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{
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//H_AUTO(R2_CDisplayerVisual_onContinentChanged)
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if (getActive())
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{
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setActive(false);
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setActive(true); // force a refresh of collision (EntitiesManager::changeContinent updates the primitive, but broken for an unknown reason ...)
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}
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}
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// *********************************************************************************************************
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bool CDisplayerVisual::isActiveInCurrentAct() const
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{
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//H_AUTO(R2_CDisplayerVisual_isActiveInCurrentAct)
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// parent act should be the base act (always exists), or the selected act
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CInstance *parentAct = getDisplayedInstance()->getParentAct();
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if (parentAct == getEditor().getBaseAct() || parentAct == getEditor().getCurrentAct())
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{
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return true;
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}
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return false;
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}
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// *********************************************************************************************************
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void CDisplayerVisual::onPostRender()
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{
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//H_AUTO(R2_CDisplayerVisual_onPostRender)
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if (!getActive()) return;
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// if this entity is currently moving then don't display the 'stop' icon
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// (it is already drawn by the mouse cursor)
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if (getDisplayedInstance() == getEditor().getSelectedInstance()
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&& dynamic_cast<CToolSelectMove *>(getEditor().getCurrentTool()))
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{
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if (_IconInScene)
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{
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_IconInScene->setActive(false);
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}
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}
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else
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{
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if (getDisplayFlag(FlagBadPos))
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{
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if (!_IconInScene && !_IconInSceneCreationFailed)
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{
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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const char *iconTemplateName = "r2ed_bad_pos_icon";
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// if the in scene 'stop' window wasn't created, then create it now
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CInterfaceGroup *group = pIM->createGroupInstance (iconTemplateName , "ui:interface", NULL, 0);
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if (group)
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{
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_IconInScene = dynamic_cast<CGroupInScene *>(group);
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if (!_IconInScene)
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{
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nlwarning("Template %s has bad type : should be a derived group from CGroupInScene", iconTemplateName);
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delete group;
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_IconInSceneCreationFailed = true;
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}
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else
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{
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// Link to the interface
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CWidgetManager::getInstance()->addWindowToMasterGroup("ui:interface", group);
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CInterfaceGroup *pRoot = dynamic_cast<CInterfaceGroup*>(CWidgetManager::getInstance()->getElementFromId("ui:interface"));
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group->setParent(pRoot);
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if (pRoot)
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pRoot->addGroup (group);
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}
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}
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else
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{
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_IconInSceneCreationFailed = true;
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}
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}
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if (_IconInScene)
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{
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_IconInScene->setActive(true);
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// tmp set a position above head
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evalIconInScenePos(_IconInScene->Position);
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}
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}
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else
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{
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if (_IconInScene)
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{
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_IconInScene->setActive(false);
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}
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}
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}
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}
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// *********************************************************************************************************
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void CDisplayerVisual::evalIconInScenePos(NLMISC::CVector &dest) const
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{
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//H_AUTO(R2_CDisplayerVisual_evalIconInScenePos)
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NLMISC::CAABBox selectBox = getSelectBox();
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float radius = std::max(selectBox.getHalfSize().x, selectBox.getHalfSize().y);
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// use middle front of bbox for icon pos
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NLMISC::CVector result = getWorldPos().asVector() - radius * MainCam.getMatrix().getJ() + selectBox.getHalfSize().z * CVector::K;
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static volatile bool wantAssert = true;
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if (!isValidDouble(result.x) || !isValidDouble(result.y) ||!isValidDouble(result.z))
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{
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nlassert(!wantAssert);
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return;
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}
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dest = result;
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}
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// *********************************************************************************************************
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bool CDisplayerVisual::evalEnterPoint(const NLMISC::CVector &/* startPoint */, NLMISC::CVector &result)
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{
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//H_AUTO(R2_CDisplayerVisual_evalEnterPoint)
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result = evalLinkPoint(false);
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return true;
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}
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// *********************************************************************************************************
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NLMISC::CVector CDisplayerVisual::evalExitPoint()
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{
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//H_AUTO(R2_NLMISC_CVector )
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return evalLinkPoint(false);
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}
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// *********************************************************************************************************
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void CDisplayerVisual::getSonsWorldPos2f(std::vector<NLMISC::CVector2f> &result)
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{
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//H_AUTO(R2_CDisplayerVisual_getSonsWorldPos2f)
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result.clear();
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}
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// *********************************************************************************************************
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void CDisplayerVisual::getSons(std::vector<CDisplayerVisual *> &sons) const
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{
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//H_AUTO(R2_CDisplayerVisual_getSons)
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sons.clear(); // no sons by default
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}
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// *********************************************************************************************************
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void CDisplayerVisual::setRotateInProgress(bool rotateInProgress)
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{
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//H_AUTO(R2_CDisplayerVisual_setRotateInProgress)
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_RotateInProgress = rotateInProgress;
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}
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// *********************************************************************************************************
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void CDisplayerVisual::setMoveInProgress(bool moveInProgress)
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{
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//H_AUTO(R2_CDisplayerVisual_setMoveInProgress)
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_MoveInProgress = moveInProgress;
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}
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// *********************************************************************************************************
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bool CDisplayerVisual::testNeedZEval()
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{
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//H_AUTO(R2_CDisplayerVisual_testNeedZEval)
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if (SkipFrame == 0) // don't update just after a tp because landscape hasn't been updated yet ...
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{
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float newCamDist = (MainCam.getMatrix().getPos() - _WorldPos).norm();
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if (fabsf(newCamDist - _LastCamDist) >= 5.f)
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{
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_LastCamDist = newCamDist;
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|
updateValidPosFlag();
|
|
return true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
_LastCamDist = -100.f;
|
|
//nlwarning("Waiting skip frame : %d", (int) SkipFrame);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
bool CDisplayerVisual::isSelectable() const
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisual_isSelectable)
|
|
static volatile bool bypass = false;
|
|
if (bypass) return false;
|
|
TDisplayMode dm = getActualDisplayMode();
|
|
return getDisplayedInstance()->getSelectableFromRoot() && (dm == DisplayModeVisible || dm == DisplayModeLocked);
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
CDisplayerVisual::TDisplayMode CDisplayerVisual::getActualDisplayMode() const
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisual_getActualDisplayMode)
|
|
static volatile bool bypass = false;
|
|
if (bypass)
|
|
{
|
|
return CDisplayerVisual::DisplayModeVisible;
|
|
}
|
|
|
|
TDisplayMode dm;
|
|
const CDisplayerVisual *parent = getParent();
|
|
if (_InheritDisplayMode && parent)
|
|
{
|
|
TDisplayMode parentDM = parent->getActualDisplayMode();
|
|
dm = parentDM == DisplayModeVisible ? _DisplayMode : parentDM;
|
|
}
|
|
else
|
|
{
|
|
dm= _DisplayMode;
|
|
}
|
|
|
|
static volatile bool bypass2 = false;
|
|
if (bypass2)
|
|
{
|
|
return CDisplayerVisual::DisplayModeVisible;
|
|
}
|
|
|
|
if (!getDisplayedInstance()->getSelectableFromRoot() && dm != DisplayModeHidden)
|
|
{
|
|
dm = DisplayModeFrozen;
|
|
}
|
|
|
|
static volatile bool bypass3 = false;
|
|
if (bypass3)
|
|
{
|
|
return CDisplayerVisual::DisplayModeVisible;
|
|
}
|
|
|
|
// If it is not an animation but a scenario started from ring access do not display things
|
|
if ( CEditor::getIsStartingScenario() )
|
|
{
|
|
return DisplayModeHidden;
|
|
}
|
|
return dm;
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
CRGBA CDisplayerVisual::getDisplayModeColorInScene() const
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisual_getDisplayModeColorInScene)
|
|
switch(getActualDisplayMode())
|
|
{
|
|
case DisplayModeVisible: return CV_UnselectedInstanceColor.get();
|
|
case DisplayModeFrozen: return CV_FrozenInstanceColor.get();
|
|
case DisplayModeLocked: return CV_LockedInstanceColor.get();
|
|
case DisplayModeArray: return CV_ArrayInstanceColor.get();
|
|
default: return CRGBA(0, 0, 0 ,0);
|
|
}
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
CRGBA CDisplayerVisual::getDisplayModeColorInMap() const
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisual_getDisplayModeColorInMap)
|
|
switch(getActualDisplayMode())
|
|
{
|
|
case DisplayModeVisible: return CRGBA::White;
|
|
case DisplayModeFrozen: return CV_MapEntityFrozenColor.get();
|
|
case DisplayModeLocked: return CV_MapEntityLockedColor.get();
|
|
case DisplayModeArray: return CV_ArrayInstanceColor.get();
|
|
default: return CRGBA(0, 0, 0 ,0);
|
|
}
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
bool CDisplayerVisual::init(const CLuaObject ¶meters)
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisual_init)
|
|
if (parameters["InheritDisplayMode"].isBoolean())
|
|
{
|
|
_InheritDisplayMode = parameters["InheritDisplayMode"].toBoolean();
|
|
}
|
|
return CDisplayerBase::init(parameters);
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
void CDisplayerVisual::setDisplayMode(sint32 mode)
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisual_setDisplayMode)
|
|
if (mode == _DisplayMode) return;
|
|
if (mode < 0 || mode >= DisplayModeCount)
|
|
{
|
|
nlwarning("Trying to set invalid display mode : %d", (int) mode);
|
|
return;
|
|
}
|
|
_DisplayMode = (TDisplayMode) mode;
|
|
uint numSons = getNumSons();
|
|
for(uint k = 0; k < numSons; ++k)
|
|
{
|
|
CDisplayerVisual *dv = getSon(k);
|
|
if (dv)
|
|
{
|
|
dv->onParentDisplayModeChanged();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
} // R2
|