khanat-opennel-code/code/ryzom/tools/leveldesign/georges_dll/dfn_dialog.h
acemtp@users.sourceforge.net d5c601ffa5 initial version
2010-05-06 02:08:41 +02:00

151 lines
4.6 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000 Nevrax Ltd.
*
* This file is part of NEVRAX NEL.
* NEVRAX NEL is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#if !defined(DFN_TYPE_H_INCLUDED)
#define DFN_TYPE_H_INCLUDED
#include "base_dialog.h"
#include "edit_list_ctrl.h"
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// dfn_dialog.h : header file
//
class CGeorgesEditView;
/////////////////////////////////////////////////////////////////////////////
// CDfnDialog dialog
class CDfnParentEditListCtrl : public CEditListCtrl
{
CEditListCtrl::TItemEdit getItemEditMode (uint item, uint subItem);
void getMemComboBoxProp (uint item, uint subItem, std::string &regAdr, bool &browse);
void getNewItemText (uint item, uint subItem, std::string &ret);
void getBrowseInfo (uint item, uint subItem, std::string &defExt, std::string &defFilename, std::string &defDir, std::string &filter);
public:
class CDfnDialog *Dialog;
};
class CDfnEditListCtrl : public CEditListCtrl
{
CEditListCtrl::TItemEdit getItemEditMode (uint item, uint subItem);
void getComboBoxStrings (uint item, uint subItem, std::vector<std::string> &retStrings);
void getMemComboBoxProp (uint item, uint subItem, std::string &regAdr, bool &browse);
void getNewItemText (uint item, uint subItem, std::string &ret);
void getBrowseInfo (uint item, uint subItem, std::string &defExt, std::string &defFilename, std::string &defDir, std::string &filter);
void onItemChanged (uint item, uint subItem);
public:
class CDfnDialog *Dialog;
};
/**
* The dialog class for a DFN edition right window.
*/
class CDfnDialog : public CBaseDialog
{
// Construction
public:
CDfnDialog (); // standard constructor
enum
{
TypeCombo= 100,
};
enum
{
LtParents,
LtStruct,
};
enum
{
ParentHeight = 80,
DfnHeight = 80,
};
// The widgets
CStatic LabelParents;
CDfnParentEditListCtrl Parents;
CStatic LabelStruct;
CDfnEditListCtrl Struct;
// From CDialog
virtual void OnOK ();
virtual void OnCancel ();
// From CBaseDialog
void onOpenSelected ();
void onFirstFocus ();
void onLastFocus ();
// Get from document, update rightview UI
void getFromDocument (const NLGEORGES::CFormDfn &type);
// Set to document, update document with rightview UI
void setParentsToDocument ();
void setStructToDocument ();
// Resize widget callback
void resizeWidgets ();
CWnd* GetNextDlgTabItem( CWnd* pWndCtl, BOOL bPrevious = FALSE ) const;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDfnDialog)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDfnDialog)
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg BOOL OnInitDialog();
afx_msg void OnSetFocus(CWnd* pOldWnd);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(DFN_TYPE_H_INCLUDED)