khanat-opennel-code/code/ryzom/tools/leveldesign/georges_convert/form.cpp
acemtp@users.sourceforge.net d5c601ffa5 initial version
2010-05-06 02:08:41 +02:00

169 lines
No EOL
3.8 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000 Nevrax Ltd.
*
* This file is part of NEVRAX NEL.
* NEVRAX NEL is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#include "stdgeorgesconvert.h"
#include "form.h"
#include "form_body_elt.h"
namespace NLOLDGEORGES
{
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CForm::CForm()
{
body.SetName( "BODY" );
bmodified = false;
}
CForm::CForm( const CForm& _f )
{
bmodified = _f.bmodified;
head = _f.head;
body = _f.body;
}
CForm::~CForm()
{
}
void CForm::serial( NLMISC::IStream& s )
{
s.serial( head );
s.serial( body );
}
CStringEx CForm::GetDate() const
{
return( head.GetDate() );
}
CStringEx CForm::GetVersion() const
{
return( head.GetVersion() );
}
CStringEx CForm::GetUser() const
{
return( head.GetUser() );
}
CStringEx CForm::GetComment() const
{
return( body.GetComment() );
}
void CForm::SetDate( const CStringEx _sxdate )
{
head.SetDate( _sxdate );
}
void CForm::SetVersion( const CStringEx _sxversion )
{
head.SetVersion( _sxversion );
}
void CForm::SetUser( const CStringEx _sxuser )
{
head.SetUser( _sxuser );
}
void CForm::SetComment( const CStringEx _sxcomment )
{
body.SetComment( _sxcomment );
}
CStringEx CForm::GetParent( unsigned int _index ) const
{
return( body.GetParent( _index ) );
}
CStringEx CForm::GetActivity( unsigned int _index ) const
{
return( body.GetActivity( _index ) );
}
CFormBodyElt* CForm::GetElt( const CStringEx _sxname ) const
{
return( body.GetElt( _sxname ) );
}
CFormBodyEltStruct* CForm::GetBody() const
{
return( (CFormBodyEltStruct*)(&body) );
}
bool CForm::GetModified() const
{
return( bmodified );
}
void CForm::SetModified( const bool _b )
{
bmodified = _b;
}
CForm& CForm::operator =( const CForm& _f )
{
head = _f.head;
body = _f.body;
bmodified = true;
return( *this );
}
CForm& CForm::operator +=( const CForm& _f )
{
head = _f.head;
body += _f.body;
bmodified = true;
return( *this );
}
CForm& CForm::operator -=( const CForm& _f )
{
body -= _f.body;
bmodified = true;
return( *this );
}
bool CForm::operator ==( const CForm& _f ) const
{
return( (body == _f.body) );
}
}