khanat-opennel-code/code/nel/samples/pacs
2010-05-10 12:17:19 -05:00
..
shapes Update: #842 Updating the CMake build, getting rid of bad stuff like DECORATE_NEL_LIB 2010-05-10 12:17:19 -05:00
CMakeLists.txt Update: #842 Updating the CMake build, getting rid of bad stuff like DECORATE_NEL_LIB 2010-05-10 12:17:19 -05:00
main.cpp Update: #842 Updating the CMake build, getting rid of bad stuff like DECORATE_NEL_LIB 2010-05-10 12:17:19 -05:00
Makefile.am Update: #842 Updating the CMake build, getting rid of bad stuff like DECORATE_NEL_LIB 2010-05-10 12:17:19 -05:00
object.cpp Update: #842 Updating the CMake build, getting rid of bad stuff like DECORATE_NEL_LIB 2010-05-10 12:17:19 -05:00
object.h Update: #842 Updating the CMake build, getting rid of bad stuff like DECORATE_NEL_LIB 2010-05-10 12:17:19 -05:00
pacs_sample.vcproj Update: #842 Updating the CMake build, getting rid of bad stuff like DECORATE_NEL_LIB 2010-05-10 12:17:19 -05:00
readme.txt Update: #842 Updating the CMake build, getting rid of bad stuff like DECORATE_NEL_LIB 2010-05-10 12:17:19 -05:00

This sample show how to use PACS to move primitives and test collisions
against others.

For the time, collisions against the landscape are not shown in this 
sample. But they are managed by PACS too.

This sample show:

- Create a simple 3d client
- Creating varius PACS primitives
- Managing a static world image
- Managing several dynamic world image
- Moving PACS primitives
- Managing collisions
- Get triggered informations by collisions (flashes)

----------------

KEYS ARE : 

INSERT / DELETE		:	Add and remove primitives
ALT + LEFT MOUSE	:	Rotate
WHEEL MOUSE			:	Zoom
SPACE				:	Caos
TAB					:	Change controled primitive
ESC					:	Quit