53 lines
1.3 KiB
C++
53 lines
1.3 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_CHECK_FPU_H
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#define NL_CHECK_FPU_H
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namespace NLMISC
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{
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class CFpuChecker
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{
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private:
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static int _RefFpuCtrl;
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void check();
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void dumpFpu(int value);
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public:
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CFpuChecker();
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~CFpuChecker();
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};
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}
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// Enable define. Normal State is 0, to save CPU speed.
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#define NL_CHECK_FPU_CONTROL_WORD 0
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// Use those Macros
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#if NL_CHECK_FPU_CONTROL_WORD
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#define FPU_CHECKER NLMISC::CFpuChecker __fpc__;
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#define FPU_CHECKER_ONCE { NLMISC::CFpuChecker __fpc__; }
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#else
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#define FPU_CHECKER
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#define FPU_CHECKER_ONCE
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#endif
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#endif // NL_CHECK_FPU_H
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