khanat-opennel-code/code/ryzom/common/data_leveldesign/primitives/newbieland/urban_newbieland.primitive

1212 lines
42 KiB
XML

<?xml version="1.0"?>
<PRIMITIVES VERSION="1">
<ROOT_PRIMITIVE TYPE="CPrimNode">
<ALIAS LAST_GENERATED="1269"/>
<CHILD TYPE="CPrimZone">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_manager</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>rangers_starting_city</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="139"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimZone">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_zone</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>important_npcs</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="156"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_group</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>ranger_leader</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_group_parameters</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>parameters</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="157"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimPoint">
<PT X="10303.784180" Y="-11718.812500" Z="0.000000"/>
<ANGLE VALUE="4.908739"/>
<PROPERTY TYPE="string_array">
<NAME>chat_parameters</NAME>
<STRING>menu: MENU_WHOAMI CHIANG_WELCOME</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_bot</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>equipment</NAME>
<STRING>CHANDS : 1</STRING>
<STRING>CBODY : 3</STRING>
<STRING>CLEGS : 3</STRING>
<STRING>CFEETS : 3</STRING>
<STRING>CARMS : 1</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>chiang_the_strong$fct_ranger_leader$</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
<STRING>company_of_the_drill_loge_master_z_h_b1</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="158"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>WELCOME_RYZOM_CORE</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>script</NAME>
<STRING># script generated from 'urban_newbieland.primitive'</STRING>
<STRING></STRING>
<STRING>#mission tags and pre-requisites</STRING>
<STRING>replayable</STRING>
<STRING>solo</STRING>
<STRING>mission_category : Killing</STRING>
<STRING>player_replay_timer : 10</STRING>
<STRING>global_replay_timer : 10</STRING>
<STRING>mission_icon : tets</STRING>
<STRING></STRING>
<STRING>#Variables declaration</STRING>
<STRING>decl : bot : giver</STRING>
<STRING>decl : bot : player</STRING>
<STRING>decl : bot : chiang_the_strong</STRING>
<STRING></STRING>
<STRING>#pre-requisites</STRING>
<STRING></STRING>
<STRING>#script</STRING>
<STRING>mission_title : WELCOME_RYZOM_CORE_TITLE</STRING>
<STRING>mission_desc : WELCOME_RYZOM_CORE_DESC</STRING>
<STRING># step_4</STRING>
<STRING>kill_fauna : chdfa1 1</STRING>
<STRING>recv_money : 10000</STRING>
<STRING></STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1256"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>HUNTING_GROUNDS</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>script</NAME>
<STRING># script generated from 'urban_newbieland.primitive'</STRING>
<STRING></STRING>
<STRING>#mission tags and pre-requisites</STRING>
<STRING>replayable</STRING>
<STRING>guild</STRING>
<STRING>mission_category : Killing</STRING>
<STRING>player_replay_timer : 10</STRING>
<STRING>global_replay_timer : 10</STRING>
<STRING>mission_icon : test</STRING>
<STRING></STRING>
<STRING>#Variables declaration</STRING>
<STRING>decl : bot : giver</STRING>
<STRING>decl : bot : player</STRING>
<STRING>decl : bot : chiang_the_strong</STRING>
<STRING></STRING>
<STRING>#pre-requisites</STRING>
<STRING>req_guild</STRING>
<STRING>req_grade : Leader</STRING>
<STRING></STRING>
<STRING>#script</STRING>
<STRING>mission_title : WELCOME_RYZOM_CORE_DESC</STRING>
<STRING>mission_desc : WELCOME_RYZOM_CORE_TITLE</STRING>
<STRING># step_4</STRING>
<STRING>spawn_mission : WELCOME_RYZOM_CORE : chiang_the_strong : guild</STRING>
<STRING>set_obj : MIS_DO_MISSION</STRING>
<STRING>mission : WELCOME_RYZOM_CORE 2</STRING>
<STRING>kill_fauna : chdfa1 2</STRING>
<STRING>recv_money : 100000</STRING>
<STRING>recv_money : 20: guild</STRING>
<STRING></STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1262"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>GUILD_MISSION</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>script</NAME>
<STRING># script generated from 'guild_missions.primitive'</STRING>
<STRING></STRING>
<STRING>#mission tags and pre-requisites</STRING>
<STRING>replayable</STRING>
<STRING>guild</STRING>
<STRING>mission_category : Killing</STRING>
<STRING></STRING>
<STRING>#Variables declaration</STRING>
<STRING>decl : bot : giver</STRING>
<STRING>decl : bot : player</STRING>
<STRING>decl : bot : chiang_the_strong</STRING>
<STRING></STRING>
<STRING>#pre-requisites</STRING>
<STRING>req_guild</STRING>
<STRING>req_grade : Leader</STRING>
<STRING></STRING>
<STRING>#script</STRING>
<STRING>mission_title : GUILD_MISSION_TITLE</STRING>
<STRING>mission_desc : GUILD_MISSION_DESC</STRING>
<STRING># step</STRING>
<STRING>spawn_mission : SOLO_GUILD_MISSION : chiang_the_strong : guild</STRING>
<STRING>set_obj : MIS_DO_MISSION</STRING>
<STRING>mission : SOLO_GUILD_MISSION 2</STRING>
<STRING>kill_fauna : chdfa1 2</STRING>
<STRING>recv_money : 100: guild</STRING>
<STRING>recv_money : 50</STRING>
<STRING></STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1268"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>SOLO_GUILD_MISSION</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>script</NAME>
<STRING># script generated from 'guild_missions.primitive'</STRING>
<STRING></STRING>
<STRING>#mission tags and pre-requisites</STRING>
<STRING>replayable</STRING>
<STRING>solo</STRING>
<STRING>mission_category : Killing</STRING>
<STRING>not_proposed</STRING>
<STRING></STRING>
<STRING>#Variables declaration</STRING>
<STRING>decl : bot : giver</STRING>
<STRING>decl : bot : player</STRING>
<STRING>decl : bot : chiang_the_strong</STRING>
<STRING></STRING>
<STRING>#pre-requisites</STRING>
<STRING></STRING>
<STRING>#script</STRING>
<STRING>mission_title : SOLO_GUILD_MISSION_TITLE</STRING>
<STRING>mission_desc : SOLO_GUILD_MISSION_DESC</STRING>
<STRING># step</STRING>
<STRING>kill_fauna : chdfa1 1</STRING>
<STRING>recv_money : 20</STRING>
<STRING></STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1269"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_group_event_handler</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>event</NAME>
<STRING>timer_t0_triggered</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="292"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>action</NAME>
<STRING>multi_actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_event_handler_action</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>action</NAME>
<STRING>set_timer_t0</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_event_handler_action</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>parameters</NAME>
<STRING>1500</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>action</NAME>
<STRING>random_select</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_event_handler_action</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>action</NAME>
<STRING>say</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_event_handler_action</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>say_CHIANG_1 </STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>parameters</NAME>
<STRING>say: CHIANG_1</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>action</NAME>
<STRING>say</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_event_handler_action</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>say_CHIANG_2</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>parameters</NAME>
<STRING>say: CHIANG_2</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>action</NAME>
<STRING>say</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_event_handler_action</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>say_CHIANG_3</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>parameters</NAME>
<STRING>say: CHIANG_3</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>action</NAME>
<STRING>say</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_event_handler_action</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>say_CHIANG_4</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>parameters</NAME>
<STRING>say: CHIANG_4</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_group_event_handler</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>event</NAME>
<STRING>start_of_state</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="291"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>action</NAME>
<STRING>set_timer_t0</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_event_handler_action</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>parameters</NAME>
<STRING>1000</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimPoint">
<PT X="10213.500977" Y="-11784.600586" Z="0.000000"/>
<PROPERTY TYPE="string_array">
<NAME>chat_parameters</NAME>
<STRING>shop:guild_creator</STRING>
<STRING>menu: MENU_WHOAMI WHOAMI_GUILD_CLERK</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_bot</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>equipment</NAME>
<STRING>CU: 4</STRING>
<STRING>CL: 4</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>is_stuck</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>creator</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
<STRING>fyhc3old</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1257"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_group</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>nb_marchands</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_group_parameters</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>parameters</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="141"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimPoint">
<PT X="10299.704102" Y="-11724.041992" Z="0.000000"/>
<ANGLE VALUE="-6.430448"/>
<PROPERTY TYPE="string_array">
<NAME>chat_parameters</NAME>
<STRING>shop : RM_ITEM_PART_SOLD:RM_NEWBIELAND_LEVEL</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_bot</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>equipment</NAME>
<STRING>CHANDS : 1</STRING>
<STRING>CBODY : 3</STRING>
<STRING>CLEGS : 3</STRING>
<STRING>CFEETS : 3</STRING>
<STRING>CARMS : 1</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>is_stuck</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>bland_marchand_rm$fct_rm_merchant$</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
<STRING>company_of_the_drill_loge_master_z_h_b1</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="142"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimPoint">
<PT X="10309.961914" Y="-11722.644531" Z="0.000000"/>
<ANGLE VALUE="3.504839"/>
<PROPERTY TYPE="string_array">
<NAME>chat_parameters</NAME>
<STRING>shop:guild_creator</STRING>
<STRING>menu: MENU_WHOAMI WHOAMI_GUILD_CLERK</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_bot</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>equipment</NAME>
<STRING>CHANDS : 1</STRING>
<STRING>CBODY : 3</STRING>
<STRING>CLEGS : 3</STRING>
<STRING>CFEETS : 3</STRING>
<STRING>CARMS : 1</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>nbland_marchand_larmor$fct_larmor_merchant$</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
<STRING>company_of_the_drill_loge_master_z_h_b1</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="146"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_folder</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>Guild creator</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1264"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimZone">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_zone</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>Npc Zone</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1265"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>bot_sheet_client</NAME>
<STRING>maha2</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_group</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>Group</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_group_parameters</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>parameters</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1266"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimPoint">
<PT X="10315.800781" Y="-11736.200195" Z="0.000000"/>
<PROPERTY TYPE="string_array">
<NAME>chat_parameters</NAME>
<STRING>shop:guild_creator</STRING>
<STRING>menu: MENU_WHOAMI WHOAMI_GUILD_CLERK</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_bot</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>equipment</NAME>
<STRING>CU: 4</STRING>
<STRING>CL: 4</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>guild_creator</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
<STRING>fyhc3old</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1267"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>missions_editor</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>missions_editor</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>audience</NAME>
<STRING>solo</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>auto_remove_from_journal</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>automatic</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_tree</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>fail_if_inventory_is_full</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_primitive</NAME>
<STRING>urban_newbieland.primitive</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>global_replay_timer</NAME>
<STRING>10</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_category</NAME>
<STRING>Killing</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_description</NAME>
<STRING>WELCOME_RYZOM_CORE_DESC</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_giver</NAME>
<STRING>$givervar@fullname$</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_icon</NAME>
<STRING>tets</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_title</NAME>
<STRING>WELCOME_RYZOM_CORE_TITLE</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mono_instance</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>WELCOME_RYZOM_CORE</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>need_validation</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>non_abandonnable</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>not_in_journal</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>not_proposed</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>phrase_auto_menu</NAME>
<STRING>TEST</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>player_replay_timer</NAME>
<STRING>10</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>replayable</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>run_only_once</NAME>
<STRING>false</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>variables</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>variables</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>var_npc</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_function</NAME>
<STRING>fct_ranger_leader</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>chiang_the_strong</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>var_name</NAME>
<STRING>givervar</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1255"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>step</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>step_4</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_actions</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_objectives</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>objectives</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>kill</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>fauna/quantity</NAME>
<STRING>chdfa1 1</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>post_actions</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>amount</NAME>
<STRING>10000</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>recv_money</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>audience</NAME>
<STRING>guild</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>auto_remove_from_journal</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>automatic</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_tree</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>fail_if_inventory_is_full</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_primitive</NAME>
<STRING>urban_newbieland.primitive</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>global_replay_timer</NAME>
<STRING>10</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_category</NAME>
<STRING>Killing</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_description</NAME>
<STRING>WELCOME_RYZOM_CORE_TITLE</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_giver</NAME>
<STRING>$givervar@fullname$</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_icon</NAME>
<STRING>test</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_title</NAME>
<STRING>WELCOME_RYZOM_CORE_DESC</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mono_instance</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>HUNTING_GROUNDS</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>need_validation</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>non_abandonnable</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>not_in_journal</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>not_proposed</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>phrase_auto_menu</NAME>
<STRING>TEST</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>player_replay_timer</NAME>
<STRING>10</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>replayable</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>run_only_once</NAME>
<STRING>false</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>variables</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>variables</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>var_npc</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_function</NAME>
<STRING>fct_ranger_leader</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>chiang_the_strong</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>var_name</NAME>
<STRING>givervar</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>require_guild_grade</NAME>
<STRING>Leader</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>require_guild_membership</NAME>
<STRING>true</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1258"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>step</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>step_4</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_actions</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>spawn_mission</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_name</NAME>
<STRING>chiang_the_strong</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>guild</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_name</NAME>
<STRING>WELCOME_RYZOM_CORE</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_objectives</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>objectives</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>do_mission</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_names</NAME>
<STRING>WELCOME_RYZOM_CORE 2</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>overload_objective</NAME>
<STRING>MIS_DO_MISSION</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>kill</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>fauna/quantity</NAME>
<STRING>chdfa1 2</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>kill chdfa1 2</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>post_actions</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>amount</NAME>
<STRING>100000</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>recv_money</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>amount</NAME>
<STRING>20</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>recv_money</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>guild</NAME>
<STRING>true</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</ROOT_PRIMITIVE>
</PRIMITIVES>