40 lines
1.3 KiB
C++
40 lines
1.3 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef UT_MISC_DYNLIBLOAD
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#define UT_MISC_DYNLIBLOAD
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#include <nel/misc/dynloadlib.h>
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class CUTMiscDynLibLoad : public Test::Suite
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{
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public:
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CUTMiscDynLibLoad ()
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{
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TEST_ADD(CUTMiscDynLibLoad ::libraryNameDecoration)
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}
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void libraryNameDecoration()
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{
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string libName = "libmylib_with_dll_so_some_very_bad_rd_df_tag_inside_df";
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string fileName = "some/path/to/add/difficulties/"+NLMISC::CLibrary::makeLibName(libName);
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string cleanedName = NLMISC::CLibrary::cleanLibName(fileName);
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TEST_ASSERT(cleanedName == libName);
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}
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};
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#endif
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