khanat-opennel-code/code
2011-12-12 14:38:41 -06:00
..
CMakeModules Changed: New option WITH_INSTALL_LIBRARIES which allows user to install only final binaries and no development files (header, static libraries, etc...) 2011-09-11 14:44:37 +02:00
nel Fixed: #1359 Applied patch from GelluleX adding cut/paste functionality to Ryzom for OSX. 2011-12-07 07:20:05 -06:00
nelns Changed: #1323 Applied Molator's QtMain patch. 2011-08-20 11:54:55 -05:00
ryzom Fixed: #1385 patch_gen uses tmpnam function instead of 'nul' for files with no pre-existing version. Note - used tmpnam instead of mkstemp due to cross-platform compatibility. 2011-12-12 14:38:41 -06:00
snowballs2 Changed: #1323 Applied patch for Snowballs finding its config file on Windows. Thanks Molator. 2011-12-07 07:30:30 -06:00
tool Added: autoexp.dat for Visual C++ 2010 (support for Qt and STLport) 2011-05-24 14:14:19 +02:00
acinclude.m4 initial version 2010-05-06 01:52:28 +02:00
changelog.template Added: Mercurial template file for generating changelogs 2010-06-24 13:27:40 +02:00
CMakeLists.txt Changed: Turned off zone painter, fixed nelns and snowballs CMake builds for gcc 4.4.3 2011-08-19 07:50:05 -05:00
CMakePackaging.txt Update: #842 Initial file/folder move for single project build. 2010-08-31 06:08:21 -06:00
config.h.cmake Changed: #1275 Create an OpenGL ES driver 2011-05-01 17:01:11 +02:00
COPYING Update: #842 Added "NeL" before NeL project labels, moved some files, fixed Qt builds, fixed libwww find on Windows. 2010-09-02 13:53:33 -06:00
CTestConfig.cmake Changed: Fixed the CTest suite for CI and Nightly builds - may not update repo. 2010-09-24 08:50:22 -05:00
nelDashBuild.cmd Changed: Moved the dashboard build helpers. 2010-09-21 15:08:36 -05:00
nelDashBuild.sh Changed: Moved the dashboard build helpers. 2010-09-21 15:08:36 -05:00
README Changed: Tweaked the installation section of README slightly. 2011-04-29 14:18:00 -05:00

Introduction
------------

Ryzom Core is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The Ryzom Core library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

Ryzom Core is currently developped and tested under GNU/Linux and Windows
environments. 


License
-------

Ryzom Core is a Free Software project under the GNU Affero General Public License,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please visit http://dev.ryzom.com for more information.