110 lines
3 KiB
C++
110 lines
3 KiB
C++
/**
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* \file stream_file_source.h
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* \brief CStreamFileSource
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* \date 2012-04-11 09:57GMT
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* \author Jan Boon (Kaetemi)
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* CStreamFileSource
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*/
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/*
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* Copyright (C) 2012 by authors
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*
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* This file is part of RYZOM CORE.
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* RYZOM CORE is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as
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* published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* RYZOM CORE is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public
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* License along with RYZOM CORE. If not, see
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* <http://www.gnu.org/licenses/>.
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*/
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#ifndef NLSOUND_STREAM_FILE_SOURCE_H
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#define NLSOUND_STREAM_FILE_SOURCE_H
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#include <nel/misc/types_nl.h>
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// STL includes
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// NeL includes
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#include <nel/misc/thread.h>
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// Project includes
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#include <nel/sound/stream_source.h>
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#include <nel/sound/stream_file_sound.h>
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namespace NLSOUND {
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class IAudioDecoder;
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/**
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* \brief CStreamFileSource
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* \date 2012-04-11 09:57GMT
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* \author Jan Boon (Kaetemi)
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* CStreamFileSource
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*/
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class CStreamFileSource : public CStreamSource, private NLMISC::IRunnable
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{
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public:
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CStreamFileSource(CStreamFileSound *streamFileSound = NULL, bool spawn = false, TSpawnEndCallback cb = 0, void *cbUserParam = 0, NL3D::CCluster *cluster = 0, CGroupController *groupController = NULL);
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virtual ~CStreamFileSource();
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/// Return the source type
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TSOURCE_TYPE getType() const { return SOURCE_STREAM_FILE; }
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/// \name Playback control
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//@{
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/// Play
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virtual void play();
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/// Stop playing
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virtual void stop();
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/// Get playing state. Return false even if the source has stopped on its own.
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virtual bool isPlaying();
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/// Pause (following legacy music channel implementation)
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void pause();
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/// Resume (following legacy music channel implementation)
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void resume();
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/// check if song ended (following legacy music channel implementation)
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bool isEnded();
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/// (following legacy music channel implementation)
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float getLength();
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/// check if still loading (following legacy music channel implementation)
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bool isLoadingAsync();
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//@}
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/// \name Decoding thread
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//@{
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virtual void getName (std::string &result) const { result = "CStreamFileSource"; }
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virtual void run();
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//@}
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// TODO: getTime
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private:
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bool prepareDecoder();
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inline bool bufferMore(uint bytes);
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private:
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CStreamFileSource(const CStreamFileSource &);
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CStreamFileSource &operator=(const CStreamFileSource &);
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private:
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inline CStreamFileSound *getStreamFileSound() { return static_cast<CStreamFileSound *>(m_StreamSound); }
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NLMISC::IThread *m_Thread;
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IAudioDecoder *m_AudioDecoder;
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bool m_Paused;
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}; /* class CStreamFileSource */
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} /* namespace NLSOUND */
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#endif /* #ifndef NLSOUND_STREAM_FILE_SOURCE_H */
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/* end of file */
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