khanat-opennel-code/code/ryzom/client/src/client_sheets/skills_tree_sheet.h

100 lines
2.3 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CL_SKILLS_TREE_SHEET_H
#define CL_SKILLS_TREE_SHEET_H
// Application
#include "entity_sheet.h"
// Game Share
#include "game_share/skills.h"
#include "game_share/character_title.h"
class CSkillsTreeSheet : public CEntitySheet
{
public :
struct SSkillData
{
SKILLS::ESkills Skill;
std::string SkillCode;
uint16 MaxSkillValue;
uint16 StageType;
SKILLS::ESkills ParentSkill;
std::vector<SKILLS::ESkills> ChildSkills;
// ---------------------------------------------
SSkillData()
{
ParentSkill = Skill = SKILLS::unknown;
MaxSkillValue = StageType = 0;
}
void serial(class NLMISC::IStream &f) throw(NLMISC::EStream)
{
f.serialEnum (Skill);
f.serial (SkillCode);
f.serial (MaxSkillValue);
f.serial (StageType);
f.serialEnum (ParentSkill);
if (f.isReading())
{
uint16 size;
f.serial (size);
ChildSkills.resize (size);
for (uint i = 0; i < size; ++i)
{
f.serialEnum (ChildSkills[i]);
}
}
else
{
uint16 size = uint16(ChildSkills.size());
f.serial (size);
for (std::vector<SKILLS::ESkills>::iterator it = ChildSkills.begin(); it != ChildSkills.end(); ++it)
{
f.serialEnum ((*it));
}
}
}
};
public:
CSkillsTreeSheet()
{
Type = SKILLS_TREE;
}
/// destructor
virtual ~CSkillsTreeSheet() {}
virtual void build(const NLGEORGES::UFormElm &item);
/// serialize
virtual void serial(class NLMISC::IStream &f) throw(NLMISC::EStream)
{
f.serialCont( SkillsTree );
}
public:
std::vector< SSkillData > SkillsTree;
};
#endif // CL_SKILLS_TREE_SHEET_H