3f384ade2a
Changed: Expand environment variables for other variables too Changed: Don't create log.log Changed: Added missing AGPL headers
56 lines
1.6 KiB
C++
56 lines
1.6 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef STDPCH_H
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#define STDPCH_H
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#include <nel/misc/types_nl.h>
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#include <stddef.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <math.h>
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#include <time.h>
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#include <string>
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#include <vector>
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#include <list>
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#include <map>
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#include <set>
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#include <algorithm>
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#include <exception>
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#include <utility>
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#include <deque>
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#include <nel/misc/common.h>
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#include <nel/misc/debug.h>
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#include <nel/misc/stream.h>
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#include <nel/misc/time_nl.h>
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#include <nel/misc/vector.h>
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#include <nel/misc/matrix.h>
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#include <nel/misc/path.h>
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#include <nel/misc/rgba.h>
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#include <nel/misc/log.h>
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#include <nel/misc/bit_mem_stream.h>
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#include <nel/misc/mem_stream.h>
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#include <nel/misc/sheet_id.h>
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#include <nel/misc/debug.h>
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#include <nel/misc/cmd_args.h>
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#include <nel/ligo/ligo_config.h>
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#include <nel/ligo/primitive_utils.h>
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#endif
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