khanat-opennel-code/code
Gary Preston b193faa426 Ensure definitions from cmake files that make use of generator expressions
(such as UseQt4.cmake) are retained but do not cause a empty "-D" to be
output when the generator evaluates to the empty string.
Fixes debug build failure on Linux using Qt4/tools/WITH_PCH.

--HG--
branch : develop
2016-02-18 13:53:14 +00:00
..
CMakeModules Ensure definitions from cmake files that make use of generator expressions 2016-02-18 13:53:14 +00:00
nel Update indentation of tiles_model::data to match coding standard use of tabs. 2016-02-17 14:07:19 +00:00
nelns Changed: Removed libxml2 dependencies from other targets 2016-01-27 12:56:16 +01:00
ryzom Changed: We're now using crash_report to send reports 2016-02-15 12:08:55 +01:00
snowballs2 Changed: Removed libxml2 dependencies from other targets 2016-01-27 12:56:16 +01:00
studio libxml include/lib related build errors for studio. 2016-02-17 14:52:01 +00:00
tool Fixed: Compilation of bin2c (replaced _splitpath and _makepath by something more portable) 2016-02-09 13:02:22 +01:00
web Fixed: Warning when $json was empty (but perhaps we should fix the real reason...) 2015-12-23 15:30:52 +01:00
changelog.template
CMakeLists.txt Sorry 2016-02-15 22:09:43 +01:00
CMakePackaging.txt Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
config.h.cmake Fixed: Only display VR page in game config if compiled with a VR SDK 2015-12-01 15:58:45 +01:00
COPYING Update: #842 Added "NeL" before NeL project labels, moved some files, fixed Qt builds, fixed libwww find on Windows. 2010-09-02 13:53:33 -06:00
CTestConfig.cmake Modified the CTestConfig to point at the new CI server. 2014-04-25 14:00:46 -05:00
nelDashBuild.cmd Changed: Moved the dashboard build helpers. 2010-09-21 15:08:36 -05:00
nelDashBuild.sh Changed: Moved the dashboard build helpers. 2010-09-21 15:08:36 -05:00
README README: Update URL for build instructions, fix typo 2013-11-13 17:25:12 -05:00

Introduction
------------

Ryzom Core is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The Ryzom Core library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

Ryzom Core is currently developed and tested under GNU/Linux and Windows
environments. 


License
-------

Ryzom Core is a Free Software project under the GNU Affero General Public License v3,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please visit https://ryzomcore.atlassian.net/wiki/display/RC/Ryzom+Core+Home for more information.
In particular the Getting Started section on the right side of the webpage includes build
instructions for Windows, Linux and Mac.