khanat-opennel-code/code/nel/tools/3d/tile_edit/tile_edit_exe.h

61 lines
1.9 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_TILE_EDIT_EXE_H__254ECFC3_F100_41C1_8D5E_BA741F24687D__INCLUDED_)
#define AFX_TILE_EDIT_EXE_H__254ECFC3_F100_41C1_8D5E_BA741F24687D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CTile_edit_exeApp:
// See tile_edit_exe.cpp for the implementation of this class
//
class CTile_edit_exeApp : public CWinApp
{
public:
CTile_edit_exeApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTile_edit_exeApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CTile_edit_exeApp)
afx_msg void OnSaveAs();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TILE_EDIT_EXE_H__254ECFC3_F100_41C1_8D5E_BA741F24687D__INCLUDED_)