khanat-opennel-code/code/nel/tools/3d/tile_edit/stdafx.h

39 lines
1.1 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef STDAFX_H
#define STDAFX_H
#define NOMINMAX
#include <afxwin.h>
#include <afxcmn.h>
#include <afxdlgs.h>
#include <stdio.h>
#include <stdlib.h>
#include <vector>
#include <string>
#include <list>
#include "nel/3d/tile_bank.h"
#include "nel/3d/tile_bank.h"
#include "nel/misc/bitmap.h"
#include "nel/misc/file.h"
#include "nel/misc/stream.h"
#include "nel/misc/rgba.h"
#endif