khanat-opennel-code/code/nel/tools/3d/plugin_max/max_light_support.txt

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>> 3dsmax light features supported by the NeL export <<
-> Export those kind of lights
* Global ambiant light
* Omni
* Spot (free or target)
* Direct (free or target)
-> Export those values from the light
* Color
* Use diffuse
* Use specular
* Ambiant only
* Multiplier (pseudo)
* Spot Hotspot (pseudo) (directionnal hotspot is not used)
* Spot Fallof (pseudo) (directionnal fallof is not used)
* Far attenuation begin (if the begin attenuation is not 0.f, the far attenuation will be very bad)
* Far attenuation end (pseudo)