khanat-opennel-code/code/nel/tools/3d/plugin_max/max_animation_support.txt

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>> 3dsmax animation features supported by the NeL export <<
-> Only those values are animated in the NeL engine:
INODE:
------
* Position
* Rotation
* Scale (in local basis only)
MATERIAL:
---------
* Ambiant color
* Diffuse color
* Specular color
* Self illumination color (not with the factor but with the color)
* Opacity
-> Animated scale is supported but only when it is done in the LOCAL BASIS OF THE MODEL.
-> Only those controlers are fully supported:
* Linear float
* Linear point3
* Linear rotation
* Linear scale
* Bezier float
* Bezier position
* Bezier rotation
* Bezier point3
* Bezier scale
* TCB float
* TCB position
* TCB rotation
* TCB point3
* TCB scale
Watch out: the Bezier color controler is not supported! Use a point3 interpolation instead.
-> Biped controlers are oversampled at export. They are compressed by a post process in build_gamedata
-> All the bezier tang mode are supported:
* Smooth
* Linear
* Step
* Fast
* Slow
* User
-> The bezier "Constant Velocity" option is not supported.
-> The loop modes supported in Bezier, TCB and linear are:
* Constant
* Cycle
* Loop
This loop mode must be the same before and after the range. (Same mode for IN and OUT).