khanat-opennel-code/code/nel/tools/3d/object_viewer/vegetable_wind_dlg.h

83 lines
2.6 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_VEGETABLE_WIND_DLG_H__2A8C3E24_6763_4B2C_AFD4_DD6F74D3871E__INCLUDED_)
#define AFX_VEGETABLE_WIND_DLG_H__2A8C3E24_6763_4B2C_AFD4_DD6F74D3871E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// vegetable_wind_dlg.h : header file
//
class CObjectViewer;
/////////////////////////////////////////////////////////////////////////////
// CVegetableWindDlg dialog
class CVegetableWindDlg : public CDialog
{
// Construction
public:
CVegetableWindDlg(CObjectViewer *objViewer, CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CVegetableWindDlg)
enum { IDD = IDD_VEGETABLE_WIND };
CStatic StaticPower;
CStatic StaticFrequency;
CStatic StaticBendStart;
CSliderCtrl SliderPower;
CSliderCtrl SliderFrequency;
CSliderCtrl SliderBendStart;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CVegetableWindDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CVegetableWindDlg)
afx_msg void OnReleasedcaptureSliderVegetableWindBendstart(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnReleasedcaptureSliderVegetableWindFrequency(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnReleasedcaptureSliderVegetableWindPower(NMHDR* pNMHDR, LRESULT* pResult);
virtual BOOL OnInitDialog();
afx_msg void OnButtonClose();
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
CObjectViewer *_ObjViewer;
// update sliders and static according to objViewer wind setup
void updateView();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VEGETABLE_WIND_DLG_H__2A8C3E24_6763_4B2C_AFD4_DD6F74D3871E__INCLUDED_)