khanat-opennel-code/code/nel/tools/3d/object_viewer/save_options_dlg.h

71 lines
2.3 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_SAVE_OPTIONS_DLG_H__0BDBD07A_2A59_4BC5_BBF0_0DE3425EA3BC__INCLUDED_)
#define AFX_SAVE_OPTIONS_DLG_H__0BDBD07A_2A59_4BC5_BBF0_0DE3425EA3BC__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// save_options_dlg.h : header file
//
// 3 options message box, useful to confirm save for several files
class CSaveOptionsDlg : public CDialog
{
// Construction
public:
enum TChoice { Yes, No, SaveAll, Stop };
CSaveOptionsDlg(const CString &caption, const CString &message, CWnd* pParent = NULL); // standard constructor
// returns choice of the user after DoModal has been called
TChoice getChoice() const { return _Choice; }
// Dialog Data
//{{AFX_DATA(CSaveOptionsDlg)
enum { IDD = IDD_SAVE_OPTIONS_DLG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSaveOptionsDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSaveOptionsDlg)
virtual void OnOK();
afx_msg void OnSaveAll();
virtual void OnCancel();
virtual BOOL OnInitDialog();
afx_msg void OnNo();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
TChoice _Choice;
CString _Caption;
CString _Message;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SAVE_OPTIONS_DLG_H__0BDBD07A_2A59_4BC5_BBF0_0DE3425EA3BC__INCLUDED_)