khanat-opennel-code/code/nel/tools/3d/object_viewer/global_wind_dlg.h

72 lines
2.3 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_GLOBAL_WIND_DLG_H__E98702D3_6CD0_4B43_B44D_A0663D168D18__INCLUDED_)
#define AFX_GLOBAL_WIND_DLG_H__E98702D3_6CD0_4B43_B44D_A0663D168D18__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// global_wind_dlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CGlobalWindDlg dialog
class CGlobalWindDlg : public CDialog
{
// Construction
public:
CGlobalWindDlg(CObjectViewer *objViewer, CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CGlobalWindDlg)
enum { IDD = IDD_GLOBAL_WIND };
CStatic StaticPower;
CSliderCtrl SliderPower;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGlobalWindDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CGlobalWindDlg)
virtual BOOL OnInitDialog();
afx_msg void OnReleasedcaptureSliderGlobalWindPower(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnDestroy();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
CObjectViewer *_ObjViewer;
// update sliders and static according to objViewer wind setup
void updateView();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GLOBAL_WIND_DLG_H__E98702D3_6CD0_4B43_B44D_A0663D168D18__INCLUDED_)