khanat-opennel-code/code/nel/tools/3d/object_viewer/direction_edit.h

87 lines
2.5 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_DIRECTION_EDIT_H__D494432C_2D31_4725_BEE7_E042C1F7845F__INCLUDED_)
#define AFX_DIRECTION_EDIT_H__D494432C_2D31_4725_BEE7_E042C1F7845F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif
#include "ps_wrapper.h"
namespace NLMISC
{
class CVector ;
}
class CDirectionAttr ;
struct IPopupNotify;
/////////////////////////////////////////////////////////////////////////////
// CDirectionEdit dialog
class CDirectionEdit : public CDialog
{
// Construction
public:
CDirectionEdit(IPSWrapper<NLMISC::CVector> *wrapper) ; // standard constructor
void init(IPopupNotify *p, CWnd *parent) ;
// Dialog Data
//{{AFX_DATA(CDirectionEdit)
enum { IDD = IDD_DIRECTION_EDIT };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDirectionEdit)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// the mouse state
enum State { Wait, Drag } _MouseState ;
IPopupNotify *_Parent ;
// select a new vect from a point (must be in the basis)
void selectNewVect(const CPoint &pos) ;
IPSWrapper<NLMISC::CVector> *_Wrapper ;
// Generated message map functions
//{{AFX_MSG(CDirectionEdit)
afx_msg void OnPaint();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnClose();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DIRECTION_EDIT_H__D494432C_2D31_4725_BEE7_E042C1F7845F__INCLUDED_)