khanat-opennel-code/code/nel/tools/3d/get_neighbors/main.cpp

78 lines
1.6 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
void nameToXY(const char *str, int &x, int &y)
{
if (strchr(str, '_') == NULL)
{
fprintf(stderr, "invalid zone name %s\n", str);
abort();
}
x = 0;
y = 0;
while (*str != '_')
y = y*10 + *(str++)-'0';
y--;
++str;
x = (toupper(str[0])-'A')*26+(toupper(str[1])-'A');
}
void XYToName(int x, int y, char *str)
{
sprintf(str,"%d_%c%c ", y+1, 'A'+x/26, 'A'+x%26);
}
int main(int argc, char **argv)
{
if (argc != 2)
{
fprintf(stderr, "invalid usage\n");
abort();
}
char dump[128];
char output[256];
output[0] = '\0';
int x, y;
nameToXY(argv[1], x, y);
int i, j;
for (i=-1; i<=1; ++i)
{
for (j=-1; j<=1; ++j)
{
XYToName(x+i, y+j, dump);
strcat(output, dump);
}
}
fprintf(stdout, "%s", output);
return 0;
}