Khanat is based upon OpenNeL engine, initiated by Nevrax and core systemp of Ryzom Core and Ryzom game.
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2014-10-14 23:45:08 +02:00
code Don't use I18N when the required ui prefix is not in the tooltip text (convention actually dictates uitt as tooltip prefix) 2014-10-14 23:45:08 +02:00
.hgeol Don't do EOL changes for database.xml and msg.xml, causes checksum difference 2013-07-25 18:06:32 +02:00
.hgignore Add cartographer 2014-09-14 16:37:24 +02:00
.hgtags Added tag ryzomcore/v0.10.0 for changeset fedf2aa443d0 2014-09-12 10:57:42 +02:00
README.md README.md edited online with Bitbucket 2014-09-03 12:07:19 +00:00

Ryzom Core is the open-source project related to Ryzom Game. Written in C++, Ryzom Core contains the whole code (client, server, tools) used to make the commercial MMORPG Ryzom. Ryzom Core is a toolkit for the development of massively multiplayer online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.

Ryzom Core is open source and released under the terms of the GNU Affero General Public License 3.0 (GNU/AGPLv3) for the source code and the Creative Commons Attributions-ShareAlike 3.0 (CC-BY-SA) for the art assets. Which means you can create your own game using Ryzom Core, for more information on doing so check out Creating Your Own Game Using Ryzom Core.