70 lines
1.7 KiB
C++
70 lines
1.7 KiB
C++
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// Project includes
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#include "snapshot_dialog.h"
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#include "landscape_editor_constants.h"
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#include "../core/icore.h"
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#include "../core/core_constants.h"
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// NeL includes
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#include <nel/misc/debug.h>
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// Qt includes
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#include <QtCore/QSettings>
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#include <QtGui/QFileDialog>
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namespace LandscapeEditor
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{
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SnapshotDialog::SnapshotDialog(QWidget *parent)
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: QDialog(parent)
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{
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m_ui.setupUi(this);
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setFixedHeight(sizeHint().height());
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}
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SnapshotDialog::~SnapshotDialog()
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{
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}
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bool SnapshotDialog::isCustomSize() const
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{
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return m_ui.customSizeRadioButton->isChecked();
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}
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bool SnapshotDialog::isKeepRatio() const
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{
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return m_ui.keepRatioCheckBox->isChecked();
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}
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int SnapshotDialog::resolutionZone() const
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{
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return m_ui.resSpinBox->value();
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}
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int SnapshotDialog::widthSnapshot() const
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{
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return m_ui.widthSpinBox->value();
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}
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int SnapshotDialog::heightSnapshot() const
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{
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return m_ui.heightSpinBox->value();
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}
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} /* namespace LandscapeEditor */
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