09c4314a05
removed 7z and made setup page for AMS
45 lines
No EOL
1.1 KiB
C++
45 lines
No EOL
1.1 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#include "cond_node.h"
|
|
|
|
|
|
ICondNode::ICondNode()
|
|
{
|
|
}
|
|
|
|
ICondNode::ICondNode(CField *field, int key)
|
|
{
|
|
_Field = field;
|
|
_Key = key;
|
|
}
|
|
|
|
|
|
ICondNode::~ICondNode()
|
|
{
|
|
std::vector<INode *>::iterator it_n = _Nodes.begin();
|
|
//........
|
|
}
|
|
|
|
void ICondNode::setKey(int key)
|
|
{
|
|
_Key = key;
|
|
}
|
|
|
|
void ICondNode::addNode(INode *node)
|
|
{
|
|
_Nodes.push_back( node );
|
|
} |