khanat-opennel-code/code/ryzom/common/src/game_share/loot_harvest_state.h
acemtp@users.sourceforge.net d5c601ffa5 initial version
2010-05-06 02:08:41 +02:00

47 lines
1.4 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef RY_LOOT_HARVEST_STATE_H
#define RY_LOOT_HARVEST_STATE_H
#include "nel/misc/types_nl.h"
namespace LHSTATE
{
// action nature
enum TLHState
{
NONE = 0,
LOOTABLE = 1,
HARVESTABLE = 2,
LOOTABLE_HARVESTABLE = 3
};
/**
* get the right action nature the input string
* \param str the input string
* \return the TLHState associated to this string (NONE if the string cannot be interpreted)
*/
TLHState stringToLHState(const std::string &str);
}; // LHSTATE
#endif // RY_LOOT_HARVEST_STATE_H
/* End of loot_harvest_state.h */