khanat-opennel-code/code/ryzom/common/src/game_share/action_position.h
acemtp@users.sourceforge.net d5c601ffa5 initial version
2010-05-06 02:08:41 +02:00

214 lines
5.7 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_ACTION_POSITION_H
#define NL_ACTION_POSITION_H
//
// Includes
//
#include <nel/misc/types_nl.h>
#include <nel/misc/stream.h>
#include <nel/misc/vector.h>
#include "continuous_action.h"
//#include "../frontend_service/fe_types.h"
namespace CLFECOMMON {
//
// Classes
//
class CActionPosition : public CContinuousAction
{
private:
/*static uint _DateBitPack;
static uint _MaxDateDelta;*/
public:
/** This function creates initializes its fields using the buffer.
* \param buffer pointer to the buffer where the data are
* \size size of the buffer
*/
void unpack (NLMISC::CBitMemStream &message);
/** This function transform the internal field and transform them into a buffer for the UDP connection.
* \param buffer pointer to the buffer where the data will be written
* \size size of the buffer
*/
void pack (NLMISC::CBitMemStream &message);
/// This functions is used when you want to transform an action into an IStream.
void serial (NLMISC::IStream &f);
/** Returns the size of this action when it will be send to the UDP connection:
* the size is IN BITS, not in bytes (the actual size is this one plus the header size)
*/
#ifdef TEST_POSITION_CORRECTNESS
#pragma message (NL_LOC_MSG "TEST_POSITION_CORRECTNESS")
uint32 size () { return 3*16 + 2*32; }
#else
uint32 size () { return 3*16; } // See also CActionFactory::sizeFast()
#endif
/// Returns the maximum size of this action (INCLUDING the header size handled by CActionFactory!)
#ifdef TEST_POSITION_CORRECTNESS
#pragma message (NL_LOC_MSG "TEST_POSITION_CORRECTNESS")
static uint32 getMaxSizeInBit() { return 3*16 + 2*32; }
#else
static uint32 getMaxSizeInBit() { return 3*16; }
#endif
/// Returns the priority of this action, it can changed dynamically if you want
uint32 priority ();
static CAction *create () { return new CActionPosition; }
///
/*void packDelta(CAction::TValue originx, CAction::TValue originy, CAction::TValue originz)
{
if (IsDelta)
return;
TValue delta;
delta = Position[0] - originx;
if (delta>32767 || delta<-32768) return;
PackedDelta[0] = (sint16)delta;
delta = Position[1] - originy;
if (delta>32767 || delta<-32768) return;
PackedDelta[1] = (sint16)delta;
delta = Position[2] - originz;
if (delta>32767 || delta<-32768) return;
PackedDelta[2] = (sint16)delta;
IsDelta = true;
}
///
void unpackDelta(CAction::TValue originx, CAction::TValue originy, CAction::TValue originz)
{
if (!IsDelta)
return;
IsDelta = false;
Position[0] = (sint32)(originx + PackedDelta[0]);
Position[1] = (sint32)(originy + PackedDelta[1]);
Position[2] = (sint32)(originz + PackedDelta[2]);
}*/
///
void getPosition(CAction::TValue originx, CAction::TValue originy, CAction::TValue originz,
CAction::TValue &posx, CAction::TValue &posy, CAction::TValue &posz) const
{
/*if (IsDelta)
{
posx = originx + PackedDelta[0];
posy = originy + PackedDelta[1];
posz = originz + PackedDelta[2];
}
else
{*/
posx = Position[0];
posy = Position[1];
posz = Position[2];
//}
}
///
//void setGaranty(bool g) { Garanty = g; }
//bool isDelta() const { return IsDelta; }
//bool hasGaranty() const { return Garanty; }
/** Setup the number of bits to pack dates.
* Should be between 5 and 64 bits, and should be the same value on both client and server.
*/
/*static void setDateBits(uint num)
{
_DateBitPack = num;
_MaxDateDelta = (1 << num) - 1;
}
/// Setup the date within the position, that will be used by the client for lag compensation (used by the server.)
void setupTickDate(NLMISC::TGameCycle sync, NLMISC::TGameCycle originDate, uint32 sendPacket)
{
TickDate = sendPacket - (originDate-sync);
if (TickDate > _MaxDateDelta)
TickDate = _MaxDateDelta;
}
/// Decode the date for the lag compensation on the client.
NLMISC::TGameCycle getTickDate(NLMISC::TGameCycle sync, uint32 receivePacket)
{
return (TickDate = receivePacket - (TickDate-sync));
}
/// Returns the tick date in the action without any decoding process
NLMISC::TGameCycle getTickDate()
{
return TickDate;
}*/
//
// The overloaded function that print warning messages. Theses must NOT be used
//
///
virtual CAction::TValue getValue() const
{
nlwarning("CActionPosition: forbidden call to getValue()");
return (CAction::TValue)0;
}
///
virtual void setValue(const CAction::TValue &value)
{
nlwarning("CActionPosition: forbidden call to setValue()");
}
public:
sint32 Position[3];
uint16 Position16[3];
//NLMISC::TGameCycle TickDate; // Now there is a timestamp in every action from the FE to the client
bool IsRelative;
bool Interior;
//protected:
CActionPosition () {}
void reset() { /*IsDelta = false; Garanty = false;*/ /*TickDate = 0;*/ }
};
}
#endif // NL_ACTION_POSITION_H
/* End of action_position.h */