khanat-opennel-code/code/nel/tools/3d/object_viewer/ps_global_color_dlg.cpp

109 lines
3.3 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "std_afx.h"
#include "object_viewer.h"
#include "ps_global_color_dlg.h"
#include "popup_notify.h"
#include "attrib_dlg.h"
#include "nel/3d/particle_system.h"
/////////////////////////////////////////////////////////////////////////////
// CPSGlobalColorDlg dialog
CPSGlobalColorDlg::CPSGlobalColorDlg(CParticleWorkspace::CNode *ownerNode, IPopupNotify *pn, CWnd* pParent /* = NULL */)
: _Node(ownerNode),
_PN(pn),
CDialog(CPSGlobalColorDlg::IDD, pParent)
{
nlassert(_Node);
//{{AFX_DATA_INIT(CPSGlobalColorDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CPSGlobalColorDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CPSGlobalColorDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CPSGlobalColorDlg, CDialog)
//{{AFX_MSG_MAP(CPSGlobalColorDlg)
ON_WM_CLOSE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
///===========================================================
void CPSGlobalColorDlg::init(CWnd *pParent)
{
Create(IDD_GLOBAL_COLOR, pParent);
ShowWindow(SW_SHOW);
}
///===========================================================
CPSGlobalColorDlg::CGlobalColorWrapper::scheme_type *CPSGlobalColorDlg::CGlobalColorWrapper::getScheme(void) const
{
nlassert(PS);
return PS->getColorAttenuationScheme();
}
///===========================================================
void CPSGlobalColorDlg::CGlobalColorWrapper::setScheme(CPSGlobalColorDlg::CGlobalColorWrapper::scheme_type *s)
{
PS->setColorAttenuationScheme(s);
}
/////////////////////////////////////////////////////////////////////////////
// CPSGlobalColorDlg message handlers
void CPSGlobalColorDlg::OnClose()
{
CDialog::OnClose();
if (_PN)
_PN->childPopupClosed(this);
}
///===========================================================
BOOL CPSGlobalColorDlg::OnInitDialog()
{
CDialog::OnInitDialog();
_GlobalColorWrapper.PS = _Node->getPSPointer();
RECT r;
CAttribDlgRGBA *adr = new CAttribDlgRGBA("GLOBAL_PS_COLOR", _Node);
adr->setSchemeWrapper(&_GlobalColorWrapper);
adr->enableMemoryScheme(false);
adr->enableNbCycles(false);
adr->enableSrcInput(false);
adr->disableConstantValue();
GetDlgItem(IDC_COLOR_ATTRIB)->GetWindowRect(&r);
ScreenToClient(&r);
HBITMAP bmh = LoadBitmap(::AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_PARTICLE_COLOR));
adr->init(bmh, r.left, r.top, this);
pushWnd(adr);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}