khanat-opennel-code/code/nel/tools/3d/object_viewer/pick_sound.h

91 lines
2.5 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_PICK_SOUND_H__14638414_B951_439C_A087_5468A8CDFCE1__INCLUDED_)
#define AFX_PICK_SOUND_H__14638414_B951_439C_A087_5468A8CDFCE1__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// pick_sound.h : header file
//
#include "nel/misc/sheet_id.h"
#include <vector>
#include <string>
namespace NLSOUND
{
class USource;
}
/////////////////////////////////////////////////////////////////////////////
// CPickSound dialog
class CPickSound : public CDialog
{
// Construction
public:
typedef std::vector<NLMISC::CSheetId> TNameVect;
CPickSound(const TNameVect &names, CWnd* pParent = NULL); // standard constructor
const NLMISC::CSheetId &getName(void) const { return _CurrName; }
// Dialog Data
//{{AFX_DATA(CPickSound)
enum { IDD = IDD_PICK_SOUND };
CListBox m_NameList;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPickSound)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
TNameVect _Names;
NLMISC::CSheetId _CurrName;
UINT_PTR _Timer;
NLMISC::CVector _BackupVel;
float _BackupGain;
NLSOUND::USource *_CurrSource;
// Generated message map functions
//{{AFX_MSG(CPickSound)
virtual BOOL OnInitDialog();
afx_msg void OnSelchange();
afx_msg void OnPlaySound();
afx_msg void OnTimer(UINT_PTR nIDEvent);
afx_msg void OnDestroy();
afx_msg void OnDblclkList();
afx_msg void OnClose();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
void stopCurrSource();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PICK_SOUND_H__14638414_B951_439C_A087_5468A8CDFCE1__INCLUDED_)