khanat-opennel-code/code/nel/tools/3d/object_viewer/edit_morph_mesh_dlg.h

111 lines
3.3 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_EDIT_MORPH_MESH_DLG_H__62813786_A4E1_47E1_9EEF_4D169F270483__INCLUDED_)
#define AFX_EDIT_MORPH_MESH_DLG_H__62813786_A4E1_47E1_9EEF_4D169F270483__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif
namespace NL3D
{
class CPSConstraintMesh;
}
#include "ps_wrapper.h"
#include "dialog_stack.h"
#include "particle_workspace.h"
struct IPopupNotify;
class CParticleDlg;
/////////////////////////////////////////////////////////////////////////////
// CEditMorphMeshDlg dialog
class CEditMorphMeshDlg : public CDialog, public CDialogStack
{
// Construction
public:
CEditMorphMeshDlg(CParticleWorkspace::CNode *ownerNode, NL3D::CPSConstraintMesh *cm, CWnd* pParent, CParticleDlg *particleDlg, IPopupNotify *pn = NULL); // standard constructor
void init(CWnd *pParent);
// Dialog Data
//{{AFX_DATA(CEditMorphMeshDlg)
enum { IDD = IDD_EDIT_MORPH_MESH };
CListBox m_MeshList;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CEditMorphMeshDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
CParticleWorkspace::CNode *_Node;
NL3D::CPSConstraintMesh *_CM; // the constraint mesh being edited
IPopupNotify *_PN; // a window to notify when this dialog is destroyed
CParticleDlg *_ParticleDlg;
/// open a file dialog to get the mesh name
bool getShapeNameFromDlg(std::string &name);
/// fill the mesh list with the mesh names in the object being edited
void updateMeshList();
// update dialog msg to say that mesh are incompatibles
void updateValidFlag();
std::string getShapeDescStr(uint shapeIndex, sint numVerts) const;
// Generated message map functions
//{{AFX_MSG(CEditMorphMeshDlg)
afx_msg void OnAdd();
afx_msg void OnRemove();
afx_msg void OnChange();
virtual BOOL OnInitDialog();
afx_msg void OnClose();
afx_msg void OnInsert();
afx_msg void OnUp();
afx_msg void OnDown();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
/// wrapper for the morph scheme
struct CMorphSchemeWrapper : IPSSchemeWrapperFloat, IPSWrapperFloat
{
NL3D::CPSConstraintMesh *CM;
virtual float get(void) const;
virtual void set(const float &);
virtual scheme_type *getScheme(void) const;
virtual void setScheme(scheme_type *s);
} _MorphSchemeWrapper;
void touchPSState();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_EDIT_MORPH_MESH_DLG_H__62813786_A4E1_47E1_9EEF_4D169F270483__INCLUDED_)