khanat-opennel-code/code/nel/tools/3d/object_viewer/edit_follow_path.h

82 lines
2.4 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_EDIT_FOLLOW_PATH_H__80C5C9BA_85D1_48C5_8D8F_2D5CDE5FFB78__INCLUDED_)
#define AFX_EDIT_FOLLOW_PATH_H__80C5C9BA_85D1_48C5_8D8F_2D5CDE5FFB78__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// edit_follow_path.h : header file
//
#include "particle_workspace.h"
struct IPopupNotify;
namespace NL3D
{
class CPSPlaneBasisFollowSpeed;
}
/** Dialog to edit the parameters of the 'Follow Path' modifier
*
* \author Nicolas Vizerie
* \author Nevrax France
* \date 2003
*/
class CEditFollowPath : public CDialog
{
// Construction
public:
CEditFollowPath(NL3D::CPSPlaneBasisFollowSpeed *pbfs, CParticleWorkspace::CNode *ownerNode, CWnd* pParent, IPopupNotify *pn); // standard constructor
/// init this dialog
void init(CWnd *pParent);
// Dialog Data
//{{AFX_DATA(CEditFollowPath)
enum { IDD = IDD_FOLLOWPATH };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CEditFollowPath)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
NL3D::CPSPlaneBasisFollowSpeed *_FollowPath;
IPopupNotify *_PN;
CParticleWorkspace::CNode *_Node;
// Generated message map functions
//{{AFX_MSG(CEditFollowPath)
virtual BOOL OnInitDialog();
afx_msg void OnClose();
afx_msg void OnSelchangeProjectionMode();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_EDIT_FOLLOW_PATH_H__80C5C9BA_85D1_48C5_8D8F_2D5CDE5FFB78__INCLUDED_)