107 lines
3.4 KiB
C++
107 lines
3.4 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RYAI_PROFILE_PET_H
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#define RYAI_PROFILE_PET_H
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#include "profile.h" // for CAIBaseProfile
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#include "ai_share/ai_types.h" // for TProfiles
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#include "ai_pos.h" // for CAIPos
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#include "ai_share/world_map.h" // for TAStarFlag
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#include "path_behaviors.h" // for CPathCont
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class CSpawnBotPet;
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/*
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#include "ai_mgr.h"
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#include "ai_bot_pet.h"
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#include "server_share/pet_interface_msg.h"
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*/
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//////////////////////////////////////////////////////////////////////////////
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// CAIPetProfileStand //
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//////////////////////////////////////////////////////////////////////////////
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class CAIPetProfileStand
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: public CAIBaseProfile
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{
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public:
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CAIPetProfileStand(CSpawnBotPet* bot);
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virtual void beginProfile() { }
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virtual void updateProfile(uint ticksSinceLastUpdate) { }
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virtual void endProfile() { }
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virtual std::string getOneLineInfoString() const { return std::string("stand pet profile"); }
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AITYPES::TProfiles getAIProfileType() const { return AITYPES::PET_STAND; }
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private:
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NLMISC::CDbgPtr<CSpawnBotPet> _Bot;
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};
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//////////////////////////////////////////////////////////////////////////////
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// CAIPetProfileFollowPlayer //
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//////////////////////////////////////////////////////////////////////////////
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class CAIPetProfileFollowPlayer
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: public CAIBaseProfile
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{
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public:
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CAIPetProfileFollowPlayer(CSpawnBotPet* bot, TDataSetRow const& playerRow);
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virtual void beginProfile() { }
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virtual void updateProfile(uint ticksSinceLastUpdate);
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virtual void endProfile() { }
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virtual std::string getOneLineInfoString() const { return std::string("follow_player pet profile"); }
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AITYPES::TProfiles getAIProfileType() const { return AITYPES::PET_FOLLOW; }
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protected:
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private:
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NLMISC::CDbgPtr<CSpawnBotPet> _Bot;
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TDataSetRow _PlayerRow;
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};
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//////////////////////////////////////////////////////////////////////////////
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// CAIPetProfileGotoPoint //
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//////////////////////////////////////////////////////////////////////////////
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class CAIPetProfileGotoPoint
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: public CAIBaseProfile
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{
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public:
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CAIPetProfileGotoPoint(CSpawnBotPet* bot, CAIPos const& position, RYAI_MAP_CRUNCH::TAStarFlag denyFlags, bool despawn = false);
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bool isValid() const { return _Valid; }
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virtual void beginProfile() { }
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virtual void updateProfile(uint ticksSinceLastUpdate);
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virtual void endProfile() { }
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virtual std::string getOneLineInfoString() const { return std::string("goto_point pet profile"); }
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AITYPES::TProfiles getAIProfileType() const;
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private:
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NLMISC::CDbgPtr<CSpawnBotPet> _Bot;
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CPathCont _PathCont;
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CAIVector _Pos;
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bool const _Despawn;
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bool _Valid;
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};
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#endif
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