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animation.cpp
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
animation.h
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
camera.cpp
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Cleanup and make bloom work with stereo rendering, re #43
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2013-06-26 15:49:31 +02:00 |
camera.h
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Add 2D interface shifting calculations, see #43
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2013-06-26 16:59:08 +02:00 |
CMakeLists.txt
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
commands.cpp
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Add eye distance in 2D interface shift, re #43
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2013-06-26 17:24:23 +02:00 |
commands.h
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
compass.cpp
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Move snowballs compass, see #43
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2013-06-26 17:38:20 +02:00 |
compass.h
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
configuration.cpp
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
configuration.h
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
entities.cpp
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
entities.h
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
game_time.cpp
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Allow stepping through the time delta in multiple passes in snowballs
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2013-06-16 23:51:33 +02:00 |
game_time.h
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Allow stepping through the time delta in multiple passes in snowballs
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2013-06-16 23:51:33 +02:00 |
graph.cpp
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
graph.h
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
interface.cpp
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
interface.h
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
internationalization.cpp
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
internationalization.h
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
landscape.cpp
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
landscape.h
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
lens_flare.cpp
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
lens_flare.h
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
mouse_listener.cpp
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Cleanup and make bloom work with stereo rendering, re #43
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2013-06-26 15:49:31 +02:00 |
mouse_listener.h
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
network.cpp
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
network.h
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
pacs.cpp
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
pacs.h
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
physics.cpp
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
physics.h
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
radar.cpp
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
radar.h
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
snowballs_client.cpp
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Cleanup and make bloom work with stereo rendering, re #43
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2013-06-26 15:49:31 +02:00 |
snowballs_client.h
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Add 2D interface shifting calculations, see #43
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2013-06-26 16:59:08 +02:00 |
snowballs_config.h
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Read sensor data and set camera in snowballs, ref #43
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2013-06-26 04:57:58 +02:00 |
sound.cpp
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
sound.h
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |