khanat-opennel-code/code/nel/include/nel/misc/event_emitter_multi.h
StudioEtrange 91e6b23d3f ** PCH Support for NMake with VS2012
NMAKE-VS2012 Error LNK2011
while NMAKE-VS2010 does not complain
we need to link the pch.obj file
see http://msdn.microsoft.com/en-us/library/3ay26wa2(v=vs.110).aspx

** PCH Support for Ninja
Ninja need to add property
        OBJECT_DEPENDS for using PCH
        OBJECT_OUTPUTS for create PCH
see http://public.kitware.com/pipermail/cmake-developers/2012-March/003653.html
2013-09-05 17:18:01 +02:00

66 lines
2.1 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_EVENT_EMITTER_MULTI_H
#define NL_EVENT_EMITTER_MULTI_H
#include "types_nl.h"
#include "event_emitter.h"
#include <vector>
namespace NLMISC {
/** The composite pattern applied to events emmitters.
* This is useful when you don't have the opportunity to register more than
* one event emitter to an event server.
*/
class CEventEmitterMulti : public IEventEmitter
{
public:
/// dtor
virtual ~CEventEmitterMulti();
/// add an emitter
void addEmitter(IEventEmitter *e, bool mustDelete);
/// remove an emitter (and delete it if necessary)
void removeEmitter(IEventEmitter *e);
/// test whether e is in the emitter list
bool isEmitter(IEventEmitter *e) const;
// Get the number of registered emitters
uint getNumEmitters() const { return (uint)_Emitters.size(); }
// Get an emitter
IEventEmitter *getEmitter(uint index);
const IEventEmitter *getEmitter(uint index) const;
/// From IEventEmitter. This call submitEvents on all the emitters
virtual void submitEvents(CEventServer &server, bool allWindows);
virtual void emulateMouseRawMode(bool enable);
virtual bool copyTextToClipboard(const ucstring &text);
virtual bool pasteTextFromClipboard(ucstring &text);
private:
typedef std::vector<std::pair<IEventEmitter *, bool> > TEmitterCont;
TEmitterCont _Emitters;
};
} // NLMISC
#endif // NL_EVENT_EMITTER_MULTI_H
/* End of event_emitter_multi.h */