270 lines
No EOL
5.4 KiB
INI
270 lines
No EOL
5.4 KiB
INI
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//
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// test settings
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//
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Pathes = { "e:/" };
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ZonePath = "e:/Ryzom/BenData/gamedata/matis/zones/";
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BanksPath = "e:/Ryzom/BenData/gamedata/matis/tiles/";
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Bank = "bank.bank";
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ZoneExt = ".zonel";
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IGBoxes = "e:/Ryzom/BenData/computeddata/matis/surfaces/ig_boxes.bbox";
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TessellationPath = "e:/Ryzom/BenData/computeddata/matis/surfaces/tessellation/";
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OutputRootPath = "e:/Ryzom/BenData/computeddata/matis/surfaces/";
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SmoothDirectory = "smooth/";
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RawDirectory = "raw/";
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TessellateLevel = 3;
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ReduceSurfaces = 1;
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SmoothBorders = 1;
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ComputeElevation = 0;
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ComputeLevels = 0;
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LinkElements = 1;
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CutEdges = 1;
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UseZoneSquare = 1;
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// The whole fyros landscape
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ZoneUL = "9_AG.zonel";
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ZoneDR = "10_AH.zonel";
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Zones = { "47_BJ.zonel" };
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PreprocessDirectory = "preproc/";
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// the global retriever processing settings
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GlobalRetriever = "matis.gr";
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RetrieverBank = "matis.rbank";
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GlobalUL = "9_AG.zonel";
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GlobalDR = "10_AH.zonel";
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// which kind of stuff to do...
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TessellateZones = 0;
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MoulineZones = 0;
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ProcessRetrievers = 0;
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ProcessGlobal = 1;
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//
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// Fyros settings
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//
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/*
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Pathes = { "e:/" };
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ZonePath = "e:/Ryzom/BenData/gamedata/fyros/zones/";
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BanksPath = "e:/Ryzom/BenData/gamedata/fyros/tiles/";
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Bank = "bank.bank";
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ZoneExt = ".zonel";
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IGBoxes = "e:/Ryzom/BenData/computeddata/fyros/surfaces/ig_boxes.bbox";
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TessellationPath = "e:/Ryzom/BenData/computeddata/fyros/surfaces/tessellation/";
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TessellateLevel = 3;
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OutputRootPath = "e:/Ryzom/BenData/computeddata/fyros/surfaces/";
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SmoothDirectory = "smooth/";
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RawDirectory = "raw/";
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TessellateLevel = 3;
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ReduceSurfaces = 1;
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SmoothBorders = 1;
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ComputeElevation = 0;
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ComputeLevels = 0;
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LinkElements = 1;
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CutEdges = 1;
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UseZoneSquare = 0;
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// The whole fyros landscape
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ZoneUL = "150_DV.zonel";
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ZoneDR = "169_EW.zonel";
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Zones = { "165_ED.zonel" };
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PreprocessDirectory = "preproc/";
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// the global retriever processing settings
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GlobalRetriever = "fyros.gr";
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RetrieverBank = "fyros.rbank";
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GlobalUL = "150_DV.zonel";
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GlobalDR = "169_EW.zonel";
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// which kind of stuff to do...
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TessellateZones = 0;
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MoulineZones = 0;
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ProcessRetrievers = 0;
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ProcessGlobal = 1;
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*/
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//
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// Tryker settings
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//
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/*
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Pathes = { "e:/" };
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ZonePath = "e:/Ryzom/BenData/gamedata/tryker/zones/";
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BanksPath = "e:/Ryzom/BenData/gamedata/tryker/tiles/" ;
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Bank = "bank.bank";
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ZoneExt = ".zonel";
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IGBoxes = "e:/Ryzom/BenData/computeddata/tryker/surfaces/ig_boxes.bbox";
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TessellationPath = "e:/Ryzom/BenData/computeddata/tryker/surfaces/tessellation/";
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OutputRootPath = "e:/Ryzom/BenData/computeddata/tryker/surfaces/";
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SmoothDirectory = "smooth/";
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RawDirectory = "raw/";
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ReduceSurfaces = 1;
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SmoothBorders = 1;
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ComputeElevation = 0;
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ComputeLevels = 1;
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LinkElements = 1;
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CutEdges = 1;
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UseZoneSquare = 0;
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// The whole tryker landscape
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ZoneUL = "193_DS.zonel";
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ZoneDR = "217_EL.zonel";
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Zones = { "199_DX.zonel" };
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PreprocessDirectory = "preproc/";
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// the global retriever processing settings
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GlobalRetriever = "tryker.gr";
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RetrieverBank = "tryker.rbank";
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GlobalUL = "193_DS.zonel";
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GlobalDR = "217_EL.zonel";
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// which kind of stuff to do...
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TessellateZones = 0;
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MoulineZones = 1;
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ProcessRetrievers = 0;
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ProcessGlobal = 0;
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*/
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//
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// Snowballs settings
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//
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/*
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Pathes = { "e:/" };
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OutputRootPath = "e:/Ryzom/BenData/computeddata/snowball/surfaces/";
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ZonePath = "e:/Ryzom/BenData/gamedata/snowball/zones/";
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BanksPath = "e:/Ryzom/BenData/gamedata/snowball/tiles/" ;
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Bank = "bank.bank";
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ZoneExt = ".zonel";
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IGBoxes = "e:/Ryzom/BenData/computeddata/snowballs/surfaces/ig_boxes.bbox";
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SmoothDirectory = "smooth/";
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RawDirectory = "raw/";
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TessellationPath = "e:/Ryzom/BenData/computeddata/snowball/surfaces/tessellation/";
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ReduceSurfaces = 1;
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SmoothBorders = 1;
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ComputeElevation = 0;
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ComputeLevels = 0;
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LinkElements = 1;
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CutEdges = 1;
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UseZoneSquare = 1;
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ZoneUL = "3_AC.zonel";
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ZoneDR = "8_AR.zonel";
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Zones = {};
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PreprocessDirectory = "preproc/";
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// the global retriever processing settings
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GlobalRetriever = "snowballs.gr";
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RetrieverBank = "snowballs.rbank";
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GlobalUL = "3_AC.zonel";
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GlobalDR = "8_AR.zonel";
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// which kind of stuff to do...
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TessellateZones = 0;
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MoulineZones = 1;
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ProcessRetrievers = 0;
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ProcessGlobal = 0;
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*/
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/*
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//
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// Test settings
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//
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Pathes = { "e:/" };
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ZonePath = "e:/Ryzom/BenData/gamedata/test/zones/";
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BanksPath = "e:/Ryzom/BenData/gamedata/test/tiles/" ;
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Bank = "bank.bank";
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ZoneExt = ".zonew";
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IGBoxes = "e:/Ryzom/BenData/computeddata/test/surfaces/ig_boxes.bbox";
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TessellationPath = "e:/Ryzom/BenData/computeddata/test/surfaces/tessellation/";
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OutputRootPath = "e:/Ryzom/BenData/computeddata/test/surfaces/";
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//BBoxPath = "e:/Ryzom/BenData/computeddata/test/";
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SmoothDirectory = "smooth/";
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RawDirectory = "raw/";
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ReduceSurfaces = 1;
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SmoothBorders = 1;
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ComputeElevation = 0;
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ComputeLevels = 0;
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LinkElements = 1;
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CutEdges = 1;
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UseZoneSquare = 0;
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// The whole landscape
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ZoneUL = "1_AA.zonel";
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ZoneDR = "1_AA.zonel";
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Zones = { "1_AA.zonel" };
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PreprocessDirectory = "preproc/";
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// the global retriever processing settings
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GlobalRetriever = "test.gr";
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RetrieverBank = "test.rbank";
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GlobalUL = "1_AA.zonel";
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GlobalDR = "1_AA.zonel";
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// which kind of stuff to do...
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TessellateZones = 0;
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MoulineZones = 0;
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ProcessRetrievers = 0;
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ProcessGlobal = 1;
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*/ |