khanat-opennel-code/code/nel/tools/build_gamedata
2014-02-14 02:03:22 +01:00
..
configuration Implement skip for zone dependency process 2014-02-08 22:23:24 +01:00
generators Add build shadow skin to shape process 2014-02-07 17:16:40 +01:00
processes Remove pacs.packed_prims when done 2014-02-09 02:42:45 +01:00
translation Clean translation diffs from OLDVALUE comments before merge, issue #116, patch provided by Łukasz K 2014-02-12 16:35:07 +01:00
0_setup.py Fix default directory 2014-02-14 02:03:22 +01:00
1_export.py Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
2_build.py Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
3_install.py Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
4_worldedit_data.py Reorder pipeline scripts 2014-02-07 18:10:09 +01:00
5_client_dev.py Typo 2014-02-07 17:23:34 +01:00
6_client_patch.py Add refs to patch xml 2014-02-07 18:30:55 +01:00
7_client_install.py Copy refs in client install 2014-02-07 19:35:55 +01:00
8_shard_data.py Extend shard data script to gather executables and configurations 2014-02-14 01:21:05 +01:00
9_upload.py Reorder pipeline scripts 2014-02-07 18:10:09 +01:00
all.bat Reorder pipeline scripts 2014-02-07 18:10:09 +01:00
export_build_install.py Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
install_client_dev.py Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
install_data_shard.py Reorder pipeline scripts 2014-02-07 18:10:09 +01:00
interface_dev.bat Changed: #1093 Build pacs prim list to correct location. 2011-09-28 09:55:59 +02:00
leveldesign_dev.bat Improve leveldesign_dev.bat 2014-02-08 16:24:56 +01:00