khanat-opennel-code/code/ryzom/client/src/interface_v3/guild_manager.cpp

1375 lines
48 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
#include "guild_manager.h"
#include "interface_manager.h"
#include "../string_manager_client.h"
#include "nel/gui/action_handler.h"
#include "nel/gui/view_text.h"
#include "dbctrl_sheet.h"
#include "nel/gui/group_container.h"
#include "group_menu.h"
#include "group_html.h"
#include "../init_main_loop.h"
#include "inventory_manager.h"
#include "../connection.h"
#include "../entity_cl.h"
#include "../user_entity.h" // UserEntity
#include "nel/gui/view_bitmap.h"
#include "../sheet_manager.h"
#include "../net_manager.h"
#include "../client_sheets/building_sheet.h"
#include "game_share/lift_icons.h"
#include "../r2/editor.h"
#include "chat_window.h"
#include "people_interraction.h"
#include "../misc.h"
using namespace std;
using namespace NLMISC;
extern CPeopleInterraction PeopleInterraction;
NLMISC_REGISTER_OBJECT(CViewBase, CDBGroupListAscensor, std::string, "list_sheet_guild");
// ***************************************************************************
// Interface part
// ***************************************************************************
#define WIN_GUILD "ui:interface:guild"
#define WIN_GUILD_CHAT "ui:interface:guild_chat"
#define WIN_GUILD_FORUM "ui:interface:guild_forum"
#define VIEW_TEXT_GUILD_QUIT "ui:interface:guild:content:tab_guild:quit_guild"
#define CTRL_SHEET_GUILD_BLASON "ui:interface:guild:content:tab_guild:blason"
#define VIEW_TEXT_GUILD_MEMBER_COUNT "ui:interface:guild:content:tab_guild:member_count"
#define LIST_GUILD_MEMBERS "ui:interface:guild:content:tab_guild:list_member:guild_members"
#define CTRL_QUIT_GUILD "ui:interface:guild:content:tab_guild:quit_guild"
#define TEMPLATE_GUILD_MEMBER "member_template"
#define TEMPLATE_GUILD_MEMBER_NAME "name"
#define TEMPLATE_GUILD_MEMBER_GRADE "grade"
#define TEMPLATE_GUILD_MEMBER_SCORE "score"
#define TEMPLATE_GUILD_MEMBER_ENTER_DATE "enter_date"
#define MENU_GUILD_MEMBER "ui:interface:menu_member"
#define WIN_ASCENSOR "ui:interface:ascensor_teleport_list"
#define WIN_JOIN_PROPOSAL "ui:interface:join_guild_proposal"
#define VIEW_JOIN_PROPOSAL_PHRASE "ui:interface:join_guild_proposal:content:inside:phrase"
CGuildManager* CGuildManager::_Instance = NULL;
// ***************************************************************************
CGuildManager::CGuildManager()
{
// TEMP TEMP TEMP&
initForDebug();
initDBObservers();
_NeedRebuild = true;
_NeedRebuildMembers = true;
_NeedUpdate = false;
_NeedUpdateMembers = false;
_InGuild = false;
_JoinPropUpdate = false;
_NewToTheGuild = false;
}
// ***************************************************************************
CGuildManager::~CGuildManager()
{
}
static inline bool lt_member_name(const SGuildMember &m1, const SGuildMember &m2)
{
return toLower(m1.Name) < toLower(m2.Name);
}
static inline bool lt_member_grade(const SGuildMember &m1, const SGuildMember &m2)
{
return m1.Grade < m2.Grade;
}
static inline bool lt_member_online(const SGuildMember &m1, const SGuildMember &m2)
{
if (m1.Online == m2.Online)
{
return lt_member_grade(m1, m2);
}
// Compare online status
switch (m1.Online)
{
case ccs_online:
// m1 is < if m1 is online
return true;
break;
case ccs_online_abroad:
// m1 is < if m2 is offline
return (m2.Online == ccs_offline);
break;
case ccs_offline:
default:
// m2 is always < if m1 is offline
return false;
break;
}
}
// ***************************************************************************
void CGuildManager::sortGuildMembers(TSortOrder order)
{
if (_GuildMembers.size() < 2) return;
switch (order)
{
default:
case sort_grade:
sort(_GuildMembers.begin(), _GuildMembers.end(), lt_member_name);
stable_sort(_GuildMembers.begin(), _GuildMembers.end(), lt_member_grade);
break;
case sort_name:
sort(_GuildMembers.begin(), _GuildMembers.end(), lt_member_name);
break;
case sort_online:
sort(_GuildMembers.begin(), _GuildMembers.end(), lt_member_name);
stable_sort(_GuildMembers.begin(), _GuildMembers.end(), lt_member_online);
break;
}
}
bool CGuildManager::isProxy()
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
return NLGUI::CDBManager::getInstance()->getDbProp("SERVER:GUILD:PROXY")->getValueBool();
}
// ***************************************************************************
/*void CGuildManager::init (const std::vector< std::pair<uint32,uint8> > &NameGrade)
{
_GuildMembers.clear();
_GuildMembers.resize(NameGrade.size());
for (uint32 i = 0; i < NameGrade.size(); ++i)
{
_GuildMembers[i].Index = i;
_GuildMembers[i].NameID = NameGrade[i].first;
_GuildMembers[i].Grade = (EGSPD::CGuildGrade::TGuildGrade)(NameGrade[i].second&0x7f);
_GuildMembers[i].Online = ((NameGrade[i].second&0x80) != 0);
}
}*/
// ***************************************************************************
/*void CGuildManager::set (uint32 indexMember, uint32 MemberName, uint8 MemberGrade, bool bOnline)
{
uint32 i;
for (i = 0; i < _GuildMembers.size(); ++i)
{
if (_GuildMembers[i].Index == indexMember)
break;
}
// indexMember not found create it
if (i == _GuildMembers.size())
{
_GuildMembers.resize(_GuildMembers.size()+1);
_GuildMembers[i].Index = indexMember;
}
if ((MemberName == 0) && (MemberGrade == (uint32)EGSPD::CGuildGrade::EndGuildGrade))
{
// Delete entry
_GuildMembers.erase(_GuildMembers.begin()+i);
}
else
{
// Setup entry
_GuildMembers[i].NameID = MemberName;
_GuildMembers[i].Grade = (EGSPD::CGuildGrade::TGuildGrade)MemberGrade;
_GuildMembers[i].Online = bOnline;
}
rebuild();
}*/
// ***************************************************************************
bool CGuildManager::isInGuild()
{
// InGuild is set from database (if the guild name id != 0)
return _InGuild;
}
// ***************************************************************************
bool CGuildManager::canRecruit()
{
if (!_InGuild) return false;
if ((_Grade == EGSPD::CGuildGrade::Leader) || (_Grade == EGSPD::CGuildGrade::HighOfficer) ||
(_Grade == EGSPD::CGuildGrade::Officer) /*|| (_Grade == EGSPD::CGuildGrade::Recruiter)*/)
return true;
return false;
}
// ***************************************************************************
bool CGuildManager::isLeaderOfTheGuild()
{
return (_Grade == EGSPD::CGuildGrade::Leader);
}
// ***************************************************************************
ucstring CGuildManager::getGuildName()
{
if (_InGuild)
return _Guild.Name;
return ucstring("");
}
// ***************************************************************************
uint64 CGuildManager::getMoney()
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
return NLGUI::CDBManager::getInstance()->getDbProp("SERVER:GUILD:INVENTORY:MONEY")->getValue64();
}
// ***************************************************************************
uint64 CGuildManager::getXP()
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
return NLGUI::CDBManager::getInstance()->getDbProp("SERVER:GUILD:XP")->getValue64();
}
// ***************************************************************************
void CGuildManager::update()
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
STRING_MANAGER::CStringManagerClient *pSMC = STRING_MANAGER::CStringManagerClient::instance();
// *** Need to rebuild the guild data?
if (_NeedRebuild)
{
_NeedUpdate = true;
_NeedRebuild = false;
// Rebuild transfert the database to the local structure
// Guild stuff
uint32 oldName = _Guild.NameID;
_Guild.NameID = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:GUILD:NAME")->getValue32();
_Guild.Name = "";
_InGuild = (_Guild.NameID != 0);
if (!_InGuild)
closeAllInterfaces();
_Guild.Icon = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:GUILD:ICON")->getValue64();
_Guild.QuitGuildAvailable = true;
// Guild Members
if(_NeedRebuildMembers)
{
_NeedUpdateMembers = true;
_NeedRebuildMembers = false;
_GuildMembers.clear();
for (uint32 i = 0; i < MAX_GUILD_MEMBER; ++i)
{
sint32 name = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:GUILD:MEMBERS:"+toString(i)+":NAME")->getValue32();
if (name != 0)
{
SGuildMember gm;
gm.NameID = name;
gm.Index = i;
gm.Grade = (EGSPD::CGuildGrade::TGuildGrade)(NLGUI::CDBManager::getInstance()->getDbProp("SERVER:GUILD:MEMBERS:"+toString(i)+":GRADE")->getValue32());
gm.Online = (TCharConnectionState)(NLGUI::CDBManager::getInstance()->getDbProp("SERVER:GUILD:MEMBERS:"+toString(i)+":ONLINE")->getValue32());
gm.EnterDate = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:GUILD:MEMBERS:"+toString(i)+":ENTER_DATE")->getValue32();
_GuildMembers.push_back(gm);
}
}
}
// Does the player are newcomer ?
// Boris 01/09/2006 : removed : now the guild interface is open if
// is was active before OR if the EGS ask it to the client
bool playerNewToTheGuild = _NewToTheGuild &&(oldName != _Guild.NameID) && _InGuild;
if (playerNewToTheGuild)
{
// reset the flag
_NewToTheGuild = false;
// Don't pop the guild window in ring mode.
// NB nico : this test should not be necessary, as the guild infos should be filled during the init of the db
// However, there are situation where this db info is filled after init (should only happen at guild creation time ...)
// Maybe an EGS bug ?
if (R2::getEditor().getMode() == R2::CEditor::NotInitialized)
{
CInterfaceElement *pElt;
// Open the guild info if we are not in the init phase
if (!IngameDbMngr.initInProgress())
{
pElt = CWidgetManager::getInstance()->getElementFromId(WIN_GUILD);
if (pElt != NULL)
pElt->setActive(true);
}
// Browse the forum
pElt = CWidgetManager::getInstance()->getElementFromId(WIN_GUILD_FORUM":content:html");
if (pElt != NULL)
{
CGroupHTML *html = dynamic_cast<CGroupHTML*>(pElt);
if (html)
html->browse("home");
}
}
}
}
// *** Need to update Names?
if (_NeedUpdate)
{
bool bAllValid = true;
// Update wait until all the name of members, name of the guild and description are valid
if (!pSMC->getString (_Guild.NameID, _Guild.Name)) bAllValid = false;
for (uint i = 0; i < _GuildMembers.size(); ++i)
{
if (!pSMC->getString (_GuildMembers[i].NameID, _GuildMembers[i].Name)) bAllValid = false;
else _GuildMembers[i].Name = CEntityCL::removeTitleAndShardFromName(_GuildMembers[i].Name);
}
// If all is valid no more need update and if guild is opened update the interface
if (bAllValid)
{
CCDBNodeLeaf* node = NLGUI::CDBManager::getInstance()->getDbProp("UI:SAVE:CHAT:SHOW_ONLINE_OFFLINE_NOTIFICATIONS_CB", false);
if (node && node->getValueBool())
{
// See if we need to show any online/offline messages
static vector<SGuildMember> CachedGuildMembers;
ucstring onlineMessage = CI18N::get("uiPlayerOnline");
ucstring offlineMessage = CI18N::get("uiPlayerOffline");
for (uint i = 0; i < _GuildMembers.size(); ++i)
{
for (uint j = 0; j < CachedGuildMembers.size(); ++j)
{
// Status change is from offline to online/abroad online or vice versa.
TCharConnectionState prevState = CachedGuildMembers[j].Online;
TCharConnectionState curState = _GuildMembers[i].Online;
bool showMsg = (prevState != curState) &&
(CachedGuildMembers[j].Name == _GuildMembers[i].Name) &&
(prevState == ccs_offline || curState == ccs_offline);
if (showMsg)
{
ucstring msg = (_GuildMembers[i].Online != ccs_offline) ? onlineMessage : offlineMessage;
strFindReplace(msg, "%s", _GuildMembers[i].Name);
string cat = getStringCategory(msg, msg);
map<string, CClientConfig::SSysInfoParam>::const_iterator it;
NLMISC::CRGBA col = CRGBA::Yellow;
it = ClientCfg.SystemInfoParams.find(toLower(cat));
if (it != ClientCfg.SystemInfoParams.end())
{
col = it->second.Color;
}
bool dummy;
PeopleInterraction.ChatInput.Guild.displayMessage(msg, col, 2, &dummy);
break;
}
}
}
CachedGuildMembers.clear();
for (uint i = 0; i < _GuildMembers.size(); ++i)
{
CachedGuildMembers.push_back(_GuildMembers[i]);
}
}
// Search for UserEntity to find our own grade
if ((UserEntity != NULL) && (_GuildMembers.size() > 0))
{
uint i;
_Grade = EGSPD::CGuildGrade::Member;
ucstring sUserName = toLower(UserEntity->getEntityName());
for (i = 0; i < _GuildMembers.size(); ++i)
{
if (toLower(_GuildMembers[i].Name) == sUserName)
{
_Grade = _GuildMembers[i].Grade;
break;
}
}
}
// set this value in the database
NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:USER:GUILD_GRADE")->setValue32(_Grade);
// update the guild display
CGroupContainer *pGuild = dynamic_cast<CGroupContainer*>(CWidgetManager::getInstance()->getElementFromId(WIN_GUILD));
if (pGuild != NULL)
{
// if the guild window is visible
if (pGuild->isOpen() && pGuild->getActive())
{
// Close the modal window if the member list will change
if(CWidgetManager::getInstance()->getModalWindow()!=NULL && _NeedUpdateMembers)
{
if (CWidgetManager::getInstance()->getModalWindow()->getId() == MENU_GUILD_MEMBER )
CWidgetManager::getInstance()->disableModalWindow();
}
// Rebuild interface. Rebuild members only if needed
CAHManager::getInstance()->runActionHandler("guild_sheet_open", NULL, toString("update_members=%d", (uint)_NeedUpdateMembers) );
}
}
// guild updated
_NeedUpdate = false;
_NeedUpdateMembers= false;
}
}
// *** Join proposal handling
if (_JoinPropUpdate)
{
bool bAllValid = true;
if (!pSMC->getDynString (_JoinPropPhraseID, _JoinPropPhrase)) bAllValid = false;
// If all is valid no more need update and update the interface
if (bAllValid)
{
_JoinPropUpdate = false;
CGroupContainer *pJoinProp = dynamic_cast<CGroupContainer*>(CWidgetManager::getInstance()->getElementFromId(WIN_JOIN_PROPOSAL));
if (pJoinProp != NULL)
{
CViewText *pJoinPropPhraseView = dynamic_cast<CViewText*>(CWidgetManager::getInstance()->getElementFromId(VIEW_JOIN_PROPOSAL_PHRASE));
if (pJoinPropPhraseView != NULL)
pJoinPropPhraseView->setText(_JoinPropPhrase);
pJoinProp->setActive(true);
CWidgetManager::getInstance()->setTopWindow(pJoinProp);
pJoinProp->updateCoords();
pJoinProp->center();
pJoinProp->enableBlink(2);
}
}
}
}
// ***************************************************************************
void CGuildManager::launchAscensor()
{
// Start the huge list exchange
Ascensors.start();
// Increment session id
Ascensors.incrementSessionID();
// Send request of the first page to the server specifying the session id
CBitMemStream out;
if(GenericMsgHeaderMngr.pushNameToStream("GUILD:FIRST_ASCENSOR_PAGE", out))
{
uint16 session = Ascensors.getSessionID();
out.serial(session);
NetMngr.push(out);
//nlinfo("impulseCallBack : GUILD:FIRST_ASCENSOR_PAGE %d sent",session);
}
else
{
nlwarning("impulseCallBack : unknown message name : 'GUILD:FIRST_ASCENSOR_PAGE'.");
}
// Start Ascensor Interface
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CGroupContainer *pAC = dynamic_cast<CGroupContainer*>(CWidgetManager::getInstance()->getElementFromId(WIN_ASCENSOR));
if (pAC == NULL) return;
pAC->setActive(true);
CWidgetManager::getInstance()->setTopWindow(pAC);
}
// TEMP TEMP TEMP
NLMISC_COMMAND(testAscensorPage, "Temp : Simulate the server that fills the database for ascensor","")
{
CInterfaceManager *im = CInterfaceManager::getInstance();
uint64 prop;
//
NLGUI::CDBManager::getInstance()->getDbProp("LOCAL:ASCENSOR:0:NAME")->setValue32(12);
prop = CGuildManager::iconMake(1, 1, false, CRGBA(255, 255, 0), CRGBA(0, 255, 0));
NLGUI::CDBManager::getInstance()->getDbProp("LOCAL:ASCENSOR:0:ICON")->setValue64(prop);
//
NLGUI::CDBManager::getInstance()->getDbProp("LOCAL:ASCENSOR:1:NAME")->setValue32(12);
prop = CGuildManager::iconMake(1, 2, false, CRGBA(0, 255, 255), CRGBA(255, 0, 255));
NLGUI::CDBManager::getInstance()->getDbProp("LOCAL:ASCENSOR:1:ICON")->setValue64(prop);
//
NLGUI::CDBManager::getInstance()->getDbProp("LOCAL:ASCENSOR:2:NAME")->setValue32(12);
prop = CGuildManager::iconMake(2, 3, false, CRGBA(255, 0, 0), CRGBA(0, 255, 0));
NLGUI::CDBManager::getInstance()->getDbProp("LOCAL:ASCENSOR:2:ICON")->setValue64(prop);
//
NLGUI::CDBManager::getInstance()->getDbProp("LOCAL:ASCENSOR:3:NAME")->setValue32(12);
prop = CGuildManager::iconMake(2, 4, false, CRGBA(255, 255, 0), CRGBA(0, 255, 255));
NLGUI::CDBManager::getInstance()->getDbProp("LOCAL:ASCENSOR:3:ICON")->setValue64(prop);
//
NLGUI::CDBManager::getInstance()->getDbProp("LOCAL:ASCENSOR:4:NAME")->setValue32(12);
prop = CGuildManager::iconMake(3, 5, false, CRGBA(255, 255, 0), CRGBA(255, 0, 255));
NLGUI::CDBManager::getInstance()->getDbProp("LOCAL:ASCENSOR:4:ICON")->setValue64(prop);
//
NLGUI::CDBManager::getInstance()->getDbProp("LOCAL:ASCENSOR:5:NAME")->setValue32(12);
prop = CGuildManager::iconMake(3, 6, false, CRGBA(0, 255, 255), CRGBA(255, 255, 0));
NLGUI::CDBManager::getInstance()->getDbProp("LOCAL:ASCENSOR:5:ICON")->setValue64(prop);
//
NLGUI::CDBManager::getInstance()->getDbProp("LOCAL:ASCENSOR:6:NAME")->setValue32(12);
prop = CGuildManager::iconMake(4, 7, false, CRGBA(0, 255, 255), CRGBA(255, 0, 255));
NLGUI::CDBManager::getInstance()->getDbProp("SERVER:ASCENSOR:6:ICON")->setValue64(prop);
//
NLGUI::CDBManager::getInstance()->getDbProp("LOCAL:ASCENSOR:7:NAME")->setValue32(12);
prop = CGuildManager::iconMake(4, 8, false, CRGBA(255, 0, 255), CRGBA(0, 255, 255));
NLGUI::CDBManager::getInstance()->getDbProp("LOCAL:ASCENSOR:7:ICON")->setValue64(prop);
return true;
}
// ***************************************************************************
void CGuildManager::quitAscensor()
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CGroupContainer *pAC = dynamic_cast<CGroupContainer*>(CWidgetManager::getInstance()->getElementFromId(WIN_ASCENSOR));
if (pAC == NULL) return;
pAC->setActive(false);
}
// ***************************************************************************
void CGuildManager::launchJoinProposal(uint32 phraseID)
{
_JoinPropPhraseID = phraseID;
_JoinPropUpdate = true;
}
// ***************************************************************************
void CGuildManager::quitJoinProposal()
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CGroupContainer *pJoinProp = dynamic_cast<CGroupContainer*>(CWidgetManager::getInstance()->getElementFromId(WIN_JOIN_PROPOSAL));
if (pJoinProp != NULL)
pJoinProp->setActive(false);
}
// ***************************************************************************
void CGuildManager::closeAllInterfaces()
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CGroupContainer *pGuild = dynamic_cast<CGroupContainer*>(CWidgetManager::getInstance()->getElementFromId(WIN_GUILD));
if (pGuild != NULL)
pGuild->setActive(false);
CGroupContainer *pGuildForum = dynamic_cast<CGroupContainer*>(CWidgetManager::getInstance()->getElementFromId(WIN_GUILD_FORUM));
if (pGuildForum != NULL)
pGuildForum->setActive(false);
CGroupContainer *pGuildChat = dynamic_cast<CGroupContainer*>(CWidgetManager::getInstance()->getElementFromId(WIN_GUILD_CHAT));
if (pGuildChat != NULL)
pGuildChat->setActive(false);
}
// ***************************************************************************
void CGuildManager::openGuildWindow()
{
_NewToTheGuild = true;
// CInterfaceManager *pIM = CInterfaceManager::getInstance();
// // Open the guild window
//
// CCDBNodeLeaf *node= NLGUI::CDBManager::getInstance()->getDbProp("CLIENT:GUILD:HAVE_JOINED", false);
// if(node)
// node->setValue64(1);
//
// CInterfaceElement *pElt;
// pElt = CWidgetManager::getInstance()->getElementFromId(WIN_GUILD);
// if (pElt != NULL)
// {
// pElt->setActive(true);
// }
// // Browse the forum
// pElt = CWidgetManager::getInstance()->getElementFromId(WIN_GUILD_FORUM":content:html");
// if (pElt != NULL)
// {
// CGroupHTML *html = dynamic_cast<CGroupHTML*>(pElt);
// if (html)
// html->browse("home");
// }
}
// ***************************************************************************
void CGuildManager::initForDebug()
{
_InGuild = true;
_Guild.Name = "TrapsGuild";
_Guild.Icon = CGuildManager::iconMake(1,1,false,CRGBA(255,0,255), CRGBA(0,255,255));
_Grade = EGSPD::CGuildGrade::Officer;
_GuildMembers.clear();
SGuildMember m;
m.Grade = EGSPD::CGuildGrade::Leader;
m.Name = "Trap";
// m.Score = 645;
_GuildMembers.push_back(m);
m.Grade = EGSPD::CGuildGrade::Officer;
m.Name = "Nico";
// m.Score = 354;
_GuildMembers.push_back(m);
m.Grade = EGSPD::CGuildGrade::HighOfficer;
m.Name = "Vianney";
// m.Score = 1657;
_GuildMembers.push_back(m);
m.Grade = EGSPD::CGuildGrade::Member;
m.Name = "Hulud";
// m.Score = 16;
_GuildMembers.push_back(m);
m.Grade = EGSPD::CGuildGrade::Member;
m.Name = "Geoffroy";
// m.Score = 64;
_GuildMembers.push_back(m);
// m.Grade = EGSPD::CGuildGrade::Bearer;
m.Name = "Yoyo";
// m.Score = 16570;
_GuildMembers.push_back(m);
// m.Grade = EGSPD::CGuildGrade::Recruiter;
m.Name = "Norm";
// m.Score = 10021;
_GuildMembers.push_back(m);
// m.Grade = EGSPD::CGuildGrade::Recruiter;
m.Name = "Nygot";
// m.Score = 102651;
_GuildMembers.push_back(m);
m.Grade = EGSPD::CGuildGrade::Member;
m.Name = "Alex";
// m.Score = 1465;
_GuildMembers.push_back(m);
m.Grade = EGSPD::CGuildGrade::Member;
m.Name = "EricSimon";
// m.Score = 654;
_GuildMembers.push_back(m);
}
// ***************************************************************************
void CGuildManager::initDBObservers()
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
// add an observer on the whole guild
NLGUI::CDBManager::getInstance()->addBranchObserver( "SERVER:GUILD", &_DBObs );
// add an observer on members only => need to update all
NLGUI::CDBManager::getInstance()->addBranchObserver("SERVER:GUILD:MEMBERS", &_DBObsMembers);
// observer on ascencors
Ascensors.setListType(CHugeListObs::Ascensor);
NLGUI::CDBManager::getInstance()->addBranchObserver("SERVER:ASCENSOR", &Ascensors);
}
// ***************************************************************************
// CDBGroupListAscensor
// ***************************************************************************
// **********************************************************************************
void CDBGroupListAscensor::CSheetChildAscensor::init(CDBGroupListSheetText *pFather, uint index)
{
// init my parent
CSheetChild::init(pFather, index);
Setuped = false;
Index = index;
SecondSheetIdCache = 0;
}
// **********************************************************************************
bool CDBGroupListAscensor::CSheetChildAscensor::isInvalidated(CDBGroupListSheetText * /* pFather */)
{
if (Ctrl->getSheetId() != SecondSheetIdCache)
{
SecondSheetIdCache = Ctrl->getSheetId();
Setuped = false;
}
if (!Setuped)
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
STRING_MANAGER::CStringManagerClient *pSMC = STRING_MANAGER::CStringManagerClient::instance();
uint32 nameID = NLGUI::CDBManager::getInstance()->getDbProp("LOCAL:ASCENSOR:" + toString(Index) + ":NAME")->getValue32();
ucstring name;
if (nameID && pSMC->getDynString(nameID, name))
{
Text->setText(name);
uint64 icon = NLGUI::CDBManager::getInstance()->getDbProp("LOCAL:ASCENSOR:" + toString(Index) + ":ICON")->getValue64();
// Slot setup
if ((icon & UINT64_CONSTANT(0x8000000000000000)) != 0)
{
LIFT_ICONS::TLiftIcon li = (LIFT_ICONS::TLiftIcon)(icon & UINT64_CONSTANT(0x7FFFFFFFFFFFFFFF));
string str = strlwr(LIFT_ICONS::toString(li));
Ctrl->setType(CCtrlSheetInfo::SheetType_Teleport_Location);
Ctrl->setSlot("asc_"+str+".tga");
}
else // Guild icon
{
Ctrl->setType(CCtrlSheetInfo::SheetType_GuildFlag);
Ctrl->initSheetSize();
Ctrl->setSheetId(SecondSheetIdCache);
}
Setuped = true;
return true;
}
}
return false;
}
// **********************************************************************************
bool CDBGroupListAscensor::CSheetChildAscensor::isSheetValid(CDBGroupListSheetText * /* pFather */)
{
if (!Ctrl) return false;
return Ctrl->getSheetId() != 0;
}
// ***************************************************************************
// CDBObs
// ***************************************************************************
// ***************************************************************************
void CGuildManager::CDBObs::update(ICDBNode* /* node */)
{
CGuildManager *pGM = CGuildManager::getInstance();
pGM->rebuildBasic();
}
void CGuildManager::CDBObsMembers::update(ICDBNode* /* node */)
{
CGuildManager *pGM = CGuildManager::getInstance();
pGM->rebuildBasicAndMembers();
}
// ***************************************************************************
// ACTION HANDLERS
// ***************************************************************************
// ***************************************************************************
class CAHGuildSheetOpen : public IActionHandler
{
virtual void execute (CCtrlBase * /* pCaller */, const string &Params)
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CGuildManager *pGM = CGuildManager::getInstance();
bool updateMembers= getParam(Params, "update_members")=="1";
// *** Update interface with data of Guild Manager
const SGuild &rGuild = pGM->getGuild();
// Freeze / unfreeze quit button
CCtrlBaseButton *control = dynamic_cast<CCtrlBaseButton*>(CWidgetManager::getInstance()->getElementFromId(VIEW_TEXT_GUILD_QUIT));
if (control)
control->setFrozen (!rGuild.QuitGuildAvailable || pGM->isProxy());
// *** Update Members, if necessary
if(updateMembers)
{
CGuildManager::TSortOrder order = (CGuildManager::TSortOrder)(NLGUI::CDBManager::getInstance()->getDbProp("UI:SAVE:GUILD_LIST:SORT_ORDER")->getValue32());
// Sort the members in Guild Manager
pGM->sortGuildMembers(order);
// update member count view
const vector<SGuildMember> &rGuildMembers = pGM->getGuildMembers();
CViewText *pVT = dynamic_cast<CViewText*>(CWidgetManager::getInstance()->getElementFromId(VIEW_TEXT_GUILD_MEMBER_COUNT));
if (pVT)
pVT->setText(toString(rGuildMembers.size()));
// rebuild guild member list
CGroupList *pParent = dynamic_cast<CGroupList*>(CWidgetManager::getInstance()->getElementFromId(LIST_GUILD_MEMBERS));
if (pParent == NULL) return;
pParent->clearGroups();
pParent->setDynamicDisplaySize(false);
for (uint i = 0; i < rGuildMembers.size(); i++)
{
// create the member line
string templateId = LIST_GUILD_MEMBERS ":m" + toString(i);
vector< pair<string, string> > vParams;
vParams.push_back(vector< pair<string, string> >::value_type("id", templateId));
CInterfaceGroup *pLine = NULL;
pLine = pIM->createGroupInstance (TEMPLATE_GUILD_MEMBER, LIST_GUILD_MEMBERS, vParams);
if (pLine == NULL) continue;
// Set name
CViewText *pViewName = dynamic_cast<CViewText*>(pLine->getView(TEMPLATE_GUILD_MEMBER_NAME));
if (pViewName != NULL)
pViewName->setText (rGuildMembers[i].Name);
// Set Grade
CViewText *pViewGrade = dynamic_cast<CViewText*>(pLine->getView(TEMPLATE_GUILD_MEMBER_GRADE));
if (pViewGrade != NULL)
{
if (rGuildMembers[i].Grade == EGSPD::CGuildGrade::Leader)
pViewGrade->setText (CI18N::get("uiGuildLeader"));
else if (rGuildMembers[i].Grade == EGSPD::CGuildGrade::HighOfficer)
pViewGrade->setText (CI18N::get("uiGuildHighOfficer"));
else if (rGuildMembers[i].Grade == EGSPD::CGuildGrade::Officer)
pViewGrade->setText (CI18N::get("uiGuildOfficer"));
else
pViewGrade->setText (CI18N::get("uiGuildMember"));
}
// online?
CViewBitmap *onlineView = dynamic_cast<CViewBitmap*>(pLine->getView("online"));
if (onlineView != NULL)
{
CCtrlBase *toolTip = pLine->getCtrl("tt_online");
switch(rGuildMembers[i].Online)
{
case ccs_online:
onlineView->setTexture("w_online.tga");
if (toolTip)
toolTip->setDefaultContextHelp(CI18N::get("uittGuildMemberOnline"));
break;
case ccs_online_abroad:
onlineView->setTexture("w_online_abroad.tga");
if (toolTip)
toolTip->setDefaultContextHelp(CI18N::get("uittGuildMemberOnlineAbroad"));
break;
default:
onlineView->setTexture("w_offline.tga");
if (toolTip)
toolTip->setDefaultContextHelp(CI18N::get("uittGuildMemberOffline"));
break;
}
}
// Enter Date
CViewText *pViewEnterDate = dynamic_cast<CViewText*>(pLine->getView(TEMPLATE_GUILD_MEMBER_ENTER_DATE));
if (pViewEnterDate != NULL)
{
CRyzomTime rt;
rt.updateRyzomClock(rGuildMembers[i].EnterDate);
ucstring str = toString("%04d", rt.getRyzomYear()) + " ";
str += CI18N::get("uiJenaYear") + " : ";
str += CI18N::get("uiAtysianCycle") + " ";
str += toString("%01d", rt.getRyzomCycle()+1) +", ";
str += CI18N::get("ui"+MONTH::toString( (MONTH::EMonth)rt.getRyzomMonthInCurrentCycle() )) + ", ";
str += toString("%02d", rt.getRyzomDayOfMonth()+1);
pViewEnterDate->setText(str);
}
// Add to the list
pLine->setParent (pParent);
pParent->addChild (pLine);
}
}
}
};
REGISTER_ACTION_HANDLER (CAHGuildSheetOpen, "guild_sheet_open");
// ***************************************************************************
static void setRights(bool lead, bool hioff, bool offi, bool recr, bool bear, bool memb, bool kick)
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CViewTextMenu *pVTM;
pVTM = dynamic_cast<CViewTextMenu*>(CWidgetManager::getInstance()->getElementFromId(string(MENU_GUILD_MEMBER":lead")));
if (pVTM != NULL) pVTM->setGrayed(!lead);
pVTM = dynamic_cast<CViewTextMenu*>(CWidgetManager::getInstance()->getElementFromId(string(MENU_GUILD_MEMBER":hiof")));
if (pVTM != NULL) pVTM->setGrayed(!hioff);
pVTM = dynamic_cast<CViewTextMenu*>(CWidgetManager::getInstance()->getElementFromId(string(MENU_GUILD_MEMBER":offi")));
if (pVTM != NULL) pVTM->setGrayed(!offi);
pVTM = dynamic_cast<CViewTextMenu*>(CWidgetManager::getInstance()->getElementFromId(string(MENU_GUILD_MEMBER":recr")));
if (pVTM != NULL) pVTM->setGrayed(!recr);
pVTM = dynamic_cast<CViewTextMenu*>(CWidgetManager::getInstance()->getElementFromId(string(MENU_GUILD_MEMBER":bear")));
if (pVTM != NULL) pVTM->setGrayed(!bear);
pVTM = dynamic_cast<CViewTextMenu*>(CWidgetManager::getInstance()->getElementFromId(string(MENU_GUILD_MEMBER":memb")));
if (pVTM != NULL) pVTM->setGrayed(!memb);
pVTM = dynamic_cast<CViewTextMenu*>(CWidgetManager::getInstance()->getElementFromId(string(MENU_GUILD_MEMBER":kick")));
if (pVTM != NULL) pVTM->setGrayed(!kick);
}
// ***************************************************************************
class CAHGuildSheetMenuOpen : public IActionHandler
{
virtual void execute (CCtrlBase *pCaller, const string &/* Params */)
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CGuildManager *pGM = CGuildManager::getInstance();
const vector<SGuildMember> &rGuildMembers = pGM->getGuildMembers();
// *** Check and retrieve the current member index (index in the member list)
CCtrlBase *ctrlLaunchingModal= CWidgetManager::getInstance()->getCtrlLaunchingModal();
if (pCaller == NULL || ctrlLaunchingModal == NULL)
{
// Error -> Close
CWidgetManager::getInstance()->disableModalWindow();
return;
}
string sId = ctrlLaunchingModal->getId();
sId = sId.substr(sId.rfind('m')+1,sId.size());
sint32 nLineNb;
fromString(sId, nLineNb);
if ((nLineNb < 0) || (nLineNb >= (sint32)rGuildMembers.size()))
{
// Error -> Close
CWidgetManager::getInstance()->disableModalWindow();
return;
}
MemberIndexSelected= nLineNb;
MemberNameSelected= rGuildMembers[nLineNb].Name;
// If the member is not yet received, do not allow any operation
if(MemberNameSelected.empty())
{
// Error -> Close
CWidgetManager::getInstance()->disableModalWindow();
return;
}
// *** Check with the grade of the local player which types of actions we can do on the player selected
// enable or disable menu entries
if (pGM->isProxy())
{
// no action allowed on proxy guild
setRights(false, false, false, false, false, false, false);
}
else
{
// Depending on the grade we can do things or other
// Grade less or equal can't do anything
if (pGM->getGrade() >= rGuildMembers[nLineNb].Grade)
setRights(false, false, false, false, false, false, false);
else if (pGM->getGrade() == EGSPD::CGuildGrade::Leader)
setRights(true, true, true, true, true, true, true);
else if (pGM->getGrade() == EGSPD::CGuildGrade::HighOfficer)
setRights(false, false, true, true, true, true, true);
else if (pGM->getGrade() == EGSPD::CGuildGrade::Officer)
setRights(false, false, false, false, true, true, true);
else
setRights(false, false, false, false, false, false, false);
}
}
public:
// Current selection
static sint32 MemberIndexSelected; // Index of the member selected when right clicked
static ucstring MemberNameSelected; // Name of the member selected when right clicked (for extra check)
};
REGISTER_ACTION_HANDLER (CAHGuildSheetMenuOpen, "guild_member_menu_open");
sint32 CAHGuildSheetMenuOpen::MemberIndexSelected= -1;
ucstring CAHGuildSheetMenuOpen::MemberNameSelected;
// ***************************************************************************
// Use the control launching modal to know the text to send to the server
static void sendMsgSetGrade(EGSPD::CGuildGrade::TGuildGrade Grade)
{
const string &message = "GUILD:SET_GRADE";
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CGuildManager *pGM = CGuildManager::getInstance();
const vector<SGuildMember> &rGuildMembers = pGM->getGuildMembers();
// check the member selected is still valid
sint32 MemberNb= CAHGuildSheetMenuOpen::MemberIndexSelected;
if ((MemberNb < 0) || (MemberNb >= (sint32)rGuildMembers.size())) return;
// double check the name (in case of some change in the guild members list)
if(rGuildMembers[MemberNb].Name != CAHGuildSheetMenuOpen::MemberNameSelected)
return;
// Ok! let's send the message!
CBitMemStream out;
if(GenericMsgHeaderMngr.pushNameToStream(message, out))
{
uint16 u16MemberNb = (uint16)rGuildMembers[MemberNb].Index;
out.serial(u16MemberNb);
uint8 u8Grade = Grade;
out.serial(u8Grade);
uint8 u8Counter = (uint8)NLGUI::CDBManager::getInstance()->getDbProp("SERVER:GUILD:COUNTER")->getValue8();
out.serial(u8Counter);
NetMngr.push(out);
//nlinfo("impulseCallBack : %s %d %d %d sent", message.c_str(), u16MemberNb, u8Grade, u8Counter);
}
else
{
nlwarning("<CHandlerAcceptExchange::execute> unknown message name '%s'", message.c_str());
}
}
// ***************************************************************************
// Sort the guild member list
class CAHGuildSheetSortGuildList : public IActionHandler
{
public:
void execute (CCtrlBase * /* pCaller */, const std::string &/* sParams */)
{
CInterfaceManager* pIM= CInterfaceManager::getInstance();
CGuildManager::TSortOrder order = (CGuildManager::TSortOrder)(NLGUI::CDBManager::getInstance()->getDbProp("UI:SAVE:GUILD_LIST:SORT_ORDER")->getValue32());
order = (CGuildManager::TSortOrder)(order + 1);
if (order == CGuildManager::END_SORT_ORDER)
{
order = CGuildManager::START_SORT_ORDER;
}
NLGUI::CDBManager::getInstance()->getDbProp("UI:SAVE:GUILD_LIST:SORT_ORDER")->setValue32((sint32)order);
CAHManager::getInstance()->runActionHandler("guild_sheet_open", NULL, toString("update_members=1"));
}
};
REGISTER_ACTION_HANDLER(CAHGuildSheetSortGuildList, "sort_guild_list");
// ***************************************************************************
// Invoke the 'tell' command on a contact from its menu
// The tell command is displayed in the 'around me' window
class CAHGuildSheetTellMember : public IActionHandler
{
public:
void execute (CCtrlBase * pCaller, const std::string &/* sParams */)
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CGuildManager *pGM = CGuildManager::getInstance();
const vector<SGuildMember> &rGuildMembers = pGM->getGuildMembers();
// *** Check and retrieve the current member index (index in the member list)
CCtrlBase *ctrlLaunchingModal= CWidgetManager::getInstance()->getCtrlLaunchingModal();
if (pCaller == NULL)
{
// Error -> Close
return;
}
string sId = pCaller->getId();
sId = sId.substr(sId.rfind('m')+1,sId.size());
sint32 nLineNb;
fromString(sId, nLineNb);
if ((nLineNb < 0) || (nLineNb >= (sint32)rGuildMembers.size()))
{
// Error -> Close
return;
}
MemberIndexSelected= nLineNb;
MemberNameSelected = rGuildMembers[nLineNb].Name;
CPeopleInterraction::displayTellInMainChat(MemberNameSelected);
}
// Current selection
static sint32 MemberIndexSelected; // Index of the member selected when left clicked
static ucstring MemberNameSelected; // Name of the member selected when lef clicked
};
REGISTER_ACTION_HANDLER(CAHGuildSheetTellMember, "guild_tell_member");
sint32 CAHGuildSheetTellMember::MemberIndexSelected= -1;
ucstring CAHGuildSheetTellMember::MemberNameSelected;
// ***************************************************************************
class CAHGuildSheetSetLeader : public IActionHandler
{
virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */)
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
// Ask if they are sure
pIM->validMessageBox(CInterfaceManager::QuestionIconMsg, CI18N::get("uiQSetLeader"), "guild_member_do_change_leader");
}
};
REGISTER_ACTION_HANDLER (CAHGuildSheetSetLeader, "guild_member_chg_to_leader");
// ***************************************************************************
class CAHGuildSheetSetLeaderConfirm : public IActionHandler
{
virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */)
{
// Leadership change confirmed
sendMsgSetGrade(EGSPD::CGuildGrade::Leader);
}
};
REGISTER_ACTION_HANDLER (CAHGuildSheetSetLeaderConfirm, "guild_member_do_change_leader");
// ***************************************************************************
class CAHGuildSheetSetHighOfficer : public IActionHandler
{
virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */)
{
sendMsgSetGrade(EGSPD::CGuildGrade::HighOfficer);
}
};
REGISTER_ACTION_HANDLER (CAHGuildSheetSetHighOfficer, "guild_member_chg_to_high_officer");
// ***************************************************************************
class CAHGuildSheetSetOfficer : public IActionHandler
{
virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */)
{
sendMsgSetGrade(EGSPD::CGuildGrade::Officer);
}
};
REGISTER_ACTION_HANDLER (CAHGuildSheetSetOfficer, "guild_member_chg_to_officer");
// ***************************************************************************
class CAHGuildSheetSetRecruiter : public IActionHandler
{
virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */)
{
//sendMsgSetGrade(EGSPD::CGuildGrade::Recruiter);
}
};
REGISTER_ACTION_HANDLER (CAHGuildSheetSetRecruiter, "guild_member_chg_to_recruiter");
// ***************************************************************************
class CAHGuildSheetSetBearer : public IActionHandler
{
virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */)
{
//sendMsgSetGrade(EGSPD::CGuildGrade::Bearer);
}
};
REGISTER_ACTION_HANDLER (CAHGuildSheetSetBearer, "guild_member_chg_to_bearer");
// ***************************************************************************
class CAHGuildSheetSetMember : public IActionHandler
{
virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */)
{
sendMsgSetGrade(EGSPD::CGuildGrade::Member);
}
};
REGISTER_ACTION_HANDLER (CAHGuildSheetSetMember, "guild_member_chg_to_member");
// ***************************************************************************
class CAHGuildSheetKick : public IActionHandler
{
virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */)
{
const string &message = "GUILD:KICK_MEMBER";
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CGuildManager *pGM = CGuildManager::getInstance();
const vector<SGuildMember> &rGuildMembers = pGM->getGuildMembers();
// check the member selected is still valid
sint32 MemberNb= CAHGuildSheetMenuOpen::MemberIndexSelected;
if ((MemberNb < 0) || (MemberNb >= (sint32)rGuildMembers.size())) return;
// double check the name (in case of some change in the guild members list)
if(rGuildMembers[MemberNb].Name != CAHGuildSheetMenuOpen::MemberNameSelected)
return;
// Ok! let's send the message!
CBitMemStream out;
if(GenericMsgHeaderMngr.pushNameToStream(message, out))
{
uint16 u16MemberNb = (uint16)rGuildMembers[MemberNb].Index;
out.serial(u16MemberNb);
uint8 u8Counter = (uint8)NLGUI::CDBManager::getInstance()->getDbProp("SERVER:GUILD:COUNTER")->getValue8();
out.serial(u8Counter);
NetMngr.push(out);
//nlinfo("impulseCallBack : %s %d %d sent", message.c_str(), u16MemberNb, u8Counter);
}
else
{
nlwarning("<CHandlerAcceptExchange::execute> unknown message name '%s'", message.c_str());
}
}
};
REGISTER_ACTION_HANDLER (CAHGuildSheetKick, "guild_member_kick");
// ***************************************************************************
class CHandlerAscensorTeleport : public IActionHandler
{
virtual void execute (CCtrlBase *pCaller, const string &/* Params */)
{
CDBCtrlSheet *ctrlSheet = dynamic_cast<CDBCtrlSheet *>(pCaller);
if (!ctrlSheet) return;
uint16 nTeleportLocation = ctrlSheet->getIndexInParent();
const string msgName = "GUILD:TELEPORT";
CBitMemStream out;
if(GenericMsgHeaderMngr.pushNameToStream(msgName, out))
{
out.serial( nTeleportLocation );
NetMngr.push(out);
// Last teleport is an elevator
LoadingBackground = ElevatorBackground;
}
//nlinfo("impulseCallBack : GUILD:TELEPORT %d sent", nTeleportLocation);
}
};
REGISTER_ACTION_HANDLER (CHandlerAscensorTeleport, "ascensor_teleport");
/*
// ***************************************************************************
class CHandlerInvGuildToBag : public IActionHandler
{
virtual void execute (CCtrlBase *pCaller, const string &Params)
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CDBCtrlSheet *pCSDst = dynamic_cast<CDBCtrlSheet*>(pCaller);
if (!pCSDst->isSheetValid()) return;
string sTmp = pCSDst->getSheet();
CCDBNodeLeaf *pNL = NLGUI::CDBManager::getInstance()->getDbProp(sTmp+":SHEET",false);
CCDBNodeLeaf *pNLquantity = NLGUI::CDBManager::getInstance()->getDbProp(sTmp+":QUANTITY",false);
if (pNL == NULL) return;
if (pNLquantity == NULL) return;
sTmp = sTmp.substr(sTmp.rfind(':')+1, sTmp.size());
uint8 GuildIndex;
fromString(sTmp, GuildIndex);
CInventoryManager *pInv = CInventoryManager::getInstance();
uint32 quantity = pNLquantity->getValue32();
double totalBulk = quantity * pInv->getItemBulk(pNL->getValue32());
// Only check with the bag for the moment
bool bPlaceFound = false;
if (pInv->isInventoryAvailable(INVENTORIES::bag))
if ((pInv->getBagBulk(0) + totalBulk) <= pInv->getMaxBagBulk(0))
bPlaceFound = true;
if (!bPlaceFound)
{
ucstring msg = CI18N::get("msgCantPutItemInBag");
string cat = getStringCategory(msg, msg);
pIM->displaySystemInfo(msg, cat);
return;
}
// Look for a free entry in the bag
bPlaceFound = false;
uint8 BagIndex;
for (uint32 i = 0; i < MAX_BAGINV_ENTRIES; ++i)
{
if (getInventory().getBagItem(i).getSheetID() == 0)
{
BagIndex = (uint8)i;
bPlaceFound = true;
break;
}
}
if (!bPlaceFound) return;
uint16 Session = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:GUILD:INVENTORY:SESSION")->getValue16();
CBitMemStream out;
const string sMsg = "GUILD:GUILD_TO_BAG";
if (!GenericMsgHeaderMngr.pushNameToStream(sMsg, out))
{
nlwarning ("don't know message name %s", sMsg.c_str());
}
else
{
// Fill the message (temporary inventory slot)
out.serial(GuildIndex);
out.serial(Session);
NetMngr.push (out);
nlinfo("impulseCallBack : %s %d %d sent", sMsg.c_str(), GuildIndex, Session);
}
}
};
REGISTER_ACTION_HANDLER (CHandlerInvGuildToBag, "inv_guild_to_bag");
// ***************************************************************************
class CHandlerInvBagToGuild : public IActionHandler
{
virtual void execute (CCtrlBase *pCaller, const string &Params)
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CDBCtrlSheet *pCS = dynamic_cast<CDBCtrlSheet*>(pCaller);
string sTmp = pCS->getSheet();
sTmp = sTmp.substr(sTmp.rfind(':')+1, sTmp.size());
uint8 BagIndex;
fromString(sTmp, BagIndex);
uint16 Session = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:GUILD:INVENTORY:SESSION")->getValue16();
CBitMemStream out;
const string sMsg = "GUILD:BAG_TO_GUILD";
if (!GenericMsgHeaderMngr.pushNameToStream(sMsg, out))
{
nlwarning ("don't know message name %s", sMsg.c_str());
}
else
{
// Fill the message (temporary inventory slot)
out.serial(BagIndex);
out.serial(Session);
NetMngr.push (out);
nlinfo("impulseCallBack : %s %d %d sent", sMsg.c_str(), BagIndex, Session);
}
}
};
REGISTER_ACTION_HANDLER (CHandlerInvBagToGuild, "inv_bag_to_guild");
*/
// ***************************************************************************
static void sendMoneyServerMessage(const string &sMsg)
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
uint64 nMoney = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:CHOOSE_MONEY")->getValue64();
uint16 Session = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:GUILD:INVENTORY:SESSION")->getValue16();
CBitMemStream out;
if (!GenericMsgHeaderMngr.pushNameToStream(sMsg, out))
{
nlwarning ("don't know message name %s", sMsg.c_str());
}
else
{
// Fill the message (temporary inventory slot)
out.serial(nMoney);
out.serial(Session);
NetMngr.push (out);
//nlinfo("impulseCallBack : %s %d %d sent", sMsg.c_str(), nMoney, Session);
}
}
// ***************************************************************************
class CHandlerGuildInvGetMoney : public IActionHandler
{
virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */)
{
sendMoneyServerMessage("GUILD:TAKE_MONEY");
CWidgetManager::getInstance()->popModalWindow();
}
};
REGISTER_ACTION_HANDLER (CHandlerGuildInvGetMoney, "guild_inv_get_money");
// ***************************************************************************
class CHandlerGuildInvPutMoney : public IActionHandler
{
virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */)
{
sendMoneyServerMessage("GUILD:PUT_MONEY");
CWidgetManager::getInstance()->popModalWindow();
}
};
REGISTER_ACTION_HANDLER (CHandlerGuildInvPutMoney, "guild_inv_put_money");